What changed
0 fixes1 addition4 changes1 removal
addedDutch (Nederlands) Localization has been added to the game. Thanks to @Marvi and @Mera
changedPlayer Health 100 -> 125 Dragon Health 120 -> 60 MaxHealth Gain per Level 3 -> 4 After gaining 75% movement speed, you will gain diminishing returns on speed buffs.
changedLaserbeam: Damage 25 -> 30
changedPoisonSpit: Size 64 -> 128 Cooldown 1 -> 2s Damage per tick 1 -> 2
removedSoulAnchor: Damage 5 -> 7 No longer does 10 bonus damage upon activating the root Cooldown 1 -> 1.5s
changedSwordSlash: Damage 10 -> 15
Player Health100→125↑Player Health increased, buffPlayer Health 100 -> 125 Dragon Health120→60M↓Player Health 100 -> 125 Dragon Health decreased, nerfLaserbeam: Damage25→30↑Laserbeam: Damage increased, buffPoisonSpit: Size64→128↑PoisonSpit: Size increased, buffValgrave: Immortal Plains changes
addedDutch (Nederlands) Localization has been added to the game. Thanks to @Marvi and @Mera
changedPlayer Health 100 -> 125 Dragon Health 120 -> 60 MaxHealth Gain per Level 3 -> 4 After gaining 75% movement speed, you will gain diminishing returns on speed buffs.
changedLaserbeam: Damage 25 -> 30
changedPoisonSpit: Size 64 -> 128 Cooldown 1 -> 2s Damage per tick 1 -> 2
removedSoulAnchor: Damage 5 -> 7 No longer does 10 bonus damage upon activating the root Cooldown 1 -> 1.5s
Dutch (Nederlands) Localization has been added to the game. Thanks to @Marvi and @Mera
Player Health 100 -> 125 Dragon Health 120 -> 60 MaxHealth Gain per Level 3 -> 4 After gaining 75% movement speed, you will gain diminishing returns on speed buffs.
Gravity Orb: Pull Strength 1000 -> 1800
Laserbeam: Damage 25 -> 30
PoisonSpit: Size 64 -> 128 Cooldown 1 -> 2s Damage per tick 1 -> 2
SoulAnchor: Damage 5 -> 7 No longer does 10 bonus damage upon activating the root Cooldown 1 -> 1.5s
SwordSlash: Damage 10 -> 15
Bug Fixes: Trigger abilities should behave more properly.