Update log
Full VAIL update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Events
- Workshop
- UI and audio
- Maps
- Security
WEEKLY MISSIONS
We’re getting ready to introduce a new and unique progression system for Extraction, and the first step towards that is the addition of Weekly Missions.
To start, we’re offering three weekly missions related to Extraction with a small amount of GEL as a reward. Getting GEL as a reward is a temporary thing until we introduce the full progression, to be revealed soon. So get it while you can! You can view and claim rewards for the current weekly Extraction missions on a board in your Armory.
We’re also planning on rolling out missions for all other aspects of VAIL. In coming updates, you’ll see missions added for VAIL Combat and Social, all with unique rewards.
TG-SHOOTOUT
Our latest Training Grounds map is based on an old western mining town. Travel back to the days of yore, where technology blends with a simpler way of life. Each match starts with a daring face to face showdown with only the NXS Hammer, but progresses to all out madness as players find shotguns scattered around the map. Between all of the fighting, bet sure to stop by the rooftop bar for a drink of Graviti.
SHIELD CHARGERS
Is your shield low from a firefight? Well grab the latest shield chargers and get back in the fight faster and more protected than ever! Shield chargers use wireless charging to boost a shield back to full charge. To start, each tier of charger carries a flat amount that works the same with each tier of shield. But in the future, we plan on introducing unique mechanics where a charger might be more or less effective depending on it’s tier relationship to the shield. We’ll also add these to the gear tickets in a future update.
TWITCH DROPS
Join us on Twitch all holiday long with our second VAIL Twitch drop This time, you can get three Pearl weapon skins alongside several supply capsules!
https://aexlab.com/vail-vr/posts/vail-twitch-drops
EXTRACTION
Added shield charge to HUD, loot info widget, and a progress bar on the mesh itself
- CosmeticReynnew blockout for Lab area — this is a simpler, less confusing blockout that we’ll continue to improve in future updates
- CosmeticReynnew architecture pieces for lab facade
- CosmeticReynnew blockout for landing pad
- CosmeticReynnew architecture pieces for landing pad
- CosmeticReynnew chapel architecture
- CosmeticReynmisc. map fixes and visual improvements
- CosmeticReynloot spawn passes at power plant, shuttle landing pad, labs, and more
- CosmeticReynadded security rooms to various compounds where weapons have a chance to spawn
Fixed flip magnifier sights not extracting
Fixed shields being held backwards in the left hand
GENERAL CHANGES
Added Prestige 7: Etana
Added the ability to gift consumables and bundles
Added Citadel holiday decoration
Added to the Citadel a gifting leaderboard and a free Kanto Gift that you can only get from someone gifting it to you
Fixed NXS Hammer not despawning
Fixed off hand failing to let go of the NXS Hammer when moved far enough away
Misc. optimizations to reduce memory usage
AEXLAB
Source
