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Steam News30 April 20262mo ago

Monthly Dev Log #04

Hi space scouts 🪐👾 I have no idea how to introduce this month's dev log 🫠 so let's just jump right in: After so many people asked for it, we've finally started working on boss-encounters ️👀 this will definitely take

Full notes

Full Vacunauts update

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What changed

0 fixes4 additions3 changes0 removals
  • Gameplay
  • UI and audio
changedAfter so many people asked for it, we've finally started working on boss-encounters ️👀 this will definitely take a whiiiiile but stay tuned!
changedMany of our menu's and UI's are slowly being updated and beauty-fied. I would have never imagined UI turning out to be this time consuming (especially if you want cool animations everywhere) but I think it'll be worth it in the end ✨
addedWe've added a minimap with cute icons for (almost) everything! It's still a work in progress but here's an example:
addedWe're adding bonus objectives you can complete during a run that give you stars to buy upgrades in our new meta-progression system
addedA new enemy type is almost finished. I'm thinking of making a seperate post to introduce our enemies 🤔 let me know if you'd like to see that!
addedWe added more visual effects so every ability feels and looks amazing 💅

Hi space scouts 🪐👾

I have no idea how to introduce this month's dev log 🫠 so let's just jump right in:

  • After so many people asked for it, we've finally started working on boss-encounters ️👀 this will definitely take a whiiiiile but stay tuned!

  • Many of our menu's and UI's are slowly being updated and beauty-fied. I would have never imagined UI turning out to be this time consuming (especially if you want cool animations everywhere) but I think it'll be worth it in the end ✨

  • We've added a minimap with cute icons for (almost) everything! It's still a work in progress but here's an example:

  • And here are some cute icons of our current enemies I thought you'd enjoy 🤗

  • We're adding bonus objectives you can complete during a run that give you stars to buy upgrades in our new meta-progression system

  • Input (especially with different controllers) is still giving us a lot of trouble but we won't stop until everything works smoothly

  • A new enemy type is almost finished. I'm thinking of making a seperate post to introduce our enemies 🤔 let me know if you'd like to see that!

  • We added more visual effects so every ability feels and looks amazing 💅

  • We've been super busy with updating our roadmap, other project management stuff and looking for and applying to more funding. Game development isn't just working on the game sadly ;-;

  • We had a great time at Baltic Game Fest in Neumünster Germany! Thanks for everyone who visited us and played Vacunauts 🧡

We'll keep you updated ☀️

Source

Steam News / 30 April 2026

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