Full notes
Full V.T. update
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What changed
- Server
- Fixes
- Gameplay
- Balance
Patch Details:
Black Water clouds are now more ominously lit
Black Water multiplayer will now disconnect players when the host leaves
Fixed LOD issue with tree from lobby camera
Tweaked AI priorities
Aliens will now, of their own accord* choose at random to target a player over barriers when that player is within reach. Meanwhile other aliens may choose to destroy barriers during this same window in the AI targeting cycle. The result will be a better balance between attacking aliens and aliens removing barriers
Aliens will now of their own accord* when confronted by another player defending a given location drop their previous ambitions and attack that player (i.e. if a player is between a teammate and the alien, the alien will attack that player instead)
Paranormal Invasion is now objectively more difficult due to AI changes.
Added indicator to church escape to guide you to the escape route
*This action may or may not occur depending on the state of the AI, they may choose not to perform this action over something else they deem a higher priority. Have questions or feedback? Start a discussion!
Source
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