HomeGamesUpdatesPricingMethodology
Steam News8 December 20232y ago

Update 0.42.0

Horde Mode The kill badge introduced in 0.41.0 now only counts when flying enemies and armored mages are killed, as it prevents the freedom to use a variety of weapons.

In this update3

Full notes

Full V.R.G. update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition2 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
addedHorde ModeThe kill badge introduced in 0.41.0 now only counts when flying enemies and armored mages are killed, as it prevents the freedom to use a variety of weapons.
changedHorde ModeThe score screen at the end of a horde has been adjusted.
changedWeaponsAmmo consumption for freeze grenade has been changed from 50 to 75.
fixedBug FixesFixed an issue where bullets affected by gravity would slip through the ground.
fixedBug FixesFixed an issue where the weapon wheel would fire if closed immediately after selecting a two-handed weapon with the weapon wheel.
fixedBug FixesFixed an issue where the sun's time lapse would not slow down while the weapon wheel was open.
Ammo consumption for freeze grenade5075Ammo consumption for freeze grenade increased, buff

V.R.G. changes

addedThe kill badge introduced in 0.41.0 now only counts when flying enemies and armored mages are killed, as it prevents the freedom to use a variety of weapons.
changedThe score screen at the end of a horde has been adjusted.
changedAmmo consumption for freeze grenade has been changed from 50 to 75.
fixedFixed an issue where bullets affected by gravity would slip through the ground.
fixedFixed an issue where the weapon wheel would fire if closed immediately after selecting a two-handed weapon with the weapon wheel.

Horde Mode

  • The kill badge introduced in 0.41.0 now only counts when flying enemies and armored mages are killed, as it prevents the freedom to use a variety of weapons.

  • The score screen at the end of a horde has been adjusted.

Weapons

  • Ammo consumption for freeze grenade has been changed from 50 to 75.

Bug Fixes

  • Fixed an issue where bullets affected by gravity would slip through the ground.

  • Fixed an issue where the weapon wheel would fire if closed immediately after selecting a two-handed weapon with the weapon wheel.

  • Fixed an issue where the sun's time lapse would not slow down while the weapon wheel was open.

  • Fixed an issue where the flame effect produced when the flame launcher's bullets stuck to an enemy was misaligned.

Source

Steam News / 8 December 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.