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Steam News28 July 20232y ago

update 0.39.0

Horde Mode To increase the specific weight of the meat score addition, it is now x10 per gram. Weapons The chainshotgun has been replaced with a flame launcher that fires sticky fire projectiles.

In this update5

Full notes

Full V.R.G. update

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What changed

4 fixes0 additions5 changes0 removals
  • Balance
  • UI and audio
  • Gameplay
  • Fixes
changedWeaponsThe chainshotgun has been replaced with a flame launcher that fires sticky fire projectiles. It deals continuous damage to sticky opponents for 5 seconds. It also penetrates armor of armored mages and inflicts physical damage.
changedEnemiesWhen a red mage is attacked, flames cling to him and he takes continuous damage. If the enemy is hit by sliding, tactical sprinting, or a blowout attack, the clinging flames will disappear.
changedEnemiesThe voice of the enemy when he dies has been increased.
changedEnemiesItems dropped by floating enemies have been changed from gibs to armor.
changedOtherA blood mist now occurs when an enemy is killed with a rocket weapon.
fixedBug FixesFixed a problem with punch charge attacks slipping through walls.

V.R.G. changes

changedThe chainshotgun has been replaced with a flame launcher that fires sticky fire projectiles. It deals continuous damage to sticky opponents for 5 seconds. It also penetrates armor of armored mages and inflicts physical damage.
changedWhen a red mage is attacked, flames cling to him and he takes continuous damage. If the enemy is hit by sliding, tactical sprinting, or a blowout attack, the clinging flames will disappear.
changedThe voice of the enemy when he dies has been increased.
changedItems dropped by floating enemies have been changed from gibs to armor.
changedA blood mist now occurs when an enemy is killed with a rocket weapon.

Horde Mode

  • To increase the specific weight of the meat score addition, it is now x10 per gram.

Weapons

  • The chainshotgun has been replaced with a flame launcher that fires sticky fire projectiles. It deals continuous damage to sticky opponents for 5 seconds. It also penetrates armor of armored mages and inflicts physical damage.

Enemies

  • When a red mage is attacked, flames cling to him and he takes continuous damage. If the enemy is hit by sliding, tactical sprinting, or a blowout attack, the clinging flames will disappear.

  • The voice of the enemy when he dies has been increased.

  • Items dropped by floating enemies have been changed from gibs to armor.

Other

  • Gib now bounce.

  • A blood mist now occurs when an enemy is killed with a rocket weapon.

Bug Fixes

  • Fixed a problem with punch charge attacks slipping through walls.

  • Fixed an issue where the game would freeze when erasing some blocks in the training area.

  • Fixed an issue where in rare cases, landing would not be detected and the player would slide on the floor.

  • Fixed an issue where key bindings for weapon 1 would not work.

Source

Steam News / 28 July 2023

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