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Steam News11 October 20214y ago

Path 1.0.0+86

Hello all! During the last weeks, we have been working on many bugfixes and balance issues, let's summarize it: changelog [v.1.0.0+81 -> v.1.0.0+86] v.1.0.

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Full Urtuk: The Desolation update

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Hello all!

What changed

0 fixes1 addition3 changes0 removals
  • Balance
  • Store
changedDuring the last weeks, we have been working on many bugfixes and balance issues, let's summarize it:
addedv.1.0.0+82 Weaponmaster quest - when you free the master, he will also now grant the Soldier perk to a random armoured unit in your current battle roster Valdor outpost and Weaponmaster quest have now better items rewards Desolation diff.: recovery times reduced by apx.20% weaponmaster quests now have double chance to occur Birdy, Revitalizer and Weaking Criticals - small buffs absorp. slots increased 1->2 for classes with just one. text fixes (diff. explanations) Protector - hp cost lowered 10% -> 1% french loc.fix text fixes Prisoners calamity: increased the frequency; spiked thorns won't grow onto higher(2+) elevated hexes anymore
changedv.1.0.0+84 Crystal skin rework: Now, consecutive hits on the same current turn deal 70% less damage. The name of the trait is now 'Crystal Skin III' (ie. 3rd version). small fix (absorp.slots kept at 1 for some classes) Swamp shaman: replaced Improvizer with Cleansing
changedv.1.0.0+85 Crystal skin now works only with normal damage hits. Revitalizer: adjusted heal values and now upon full focus, gain some stamina back. Traders selling medicine quest: reduced enemy mobs by 10%, villagers got Speeder. some high tier rewards have been reduced in quality (weaponmaster & valdor outpost quests)
slots12slots increased, buffexplanations) Protector - hp cost10%1%explanations) Protector - hp cost decreased, nerf

Urtuk: The Desolation changes

changedDuring the last weeks, we have been working on many bugfixes and balance issues, let's summarize it:
addedv.1.0.0+82 Weaponmaster quest - when you free the master, he will also now grant the Soldier perk to a random armoured unit in your current battle roster Valdor outpost and Weaponmaster quest have now better items rewards Desolation diff.: recovery times reduced by apx.20% weaponmaster quests now have double chance to occur Birdy, Revitalizer and Weaking Criticals - small buffs absorp. slots increased 1->2 for classes with just one. text fixes (diff. explanations) Protector - hp cost lowered 10% -> 1% french loc.fix text fixes Prisoners calamity: increased the frequency; spiked thorns won't grow onto higher(2+) elevated hexes anymore
changedv.1.0.0+84 Crystal skin rework: Now, consecutive hits on the same current turn deal 70% less damage. The name of the trait is now 'Crystal Skin III' (ie. 3rd version). small fix (absorp.slots kept at 1 for some classes) Swamp shaman: replaced Improvizer with Cleansing
changedv.1.0.0+85 Crystal skin now works only with normal damage hits. Revitalizer: adjusted heal values and now upon full focus, gain some stamina back. Traders selling medicine quest: reduced enemy mobs by 10%, villagers got Speeder. some high tier rewards have been reduced in quality (weaponmaster & valdor outpost quests)

During the last weeks, we have been working on many bugfixes and balance issues, let's summarize it:

changelog [v.1.0.0+81 -> v.1.0.0+86]

v.1.0.0+82 Weaponmaster quest - when you free the master, he will also now grant the Soldier perk to a random armoured unit in your current battle roster Valdor outpost and Weaponmaster quest have now better items rewards Desolation diff.: recovery times reduced by apx.20% weaponmaster quests now have double chance to occur Birdy, Revitalizer and Weaking Criticals - small buffs absorp. slots increased 1->2 for classes with just one. text fixes (diff. explanations) Protector - hp cost lowered 10% -> 1% french loc.fix text fixes Prisoners calamity: increased the frequency; spiked thorns won't grow onto higher(2+) elevated hexes anymore

v.1.0.0+83 save fix

v.1.0.0+84 Crystal skin rework: Now, consecutive hits on the same current turn deal 70% less damage. The name of the trait is now 'Crystal Skin III' (ie. 3rd version). small fix (absorp.slots kept at 1 for some classes) Swamp shaman: replaced Improvizer with Cleansing

v.1.0.0+85 Crystal skin now works only with normal damage hits.

Revitalizer

adjusted heal values and now upon full focus, gain some stamina back.

Traders selling medicine quest

reduced enemy mobs by 10%, villagers got Speeder. some high tier rewards have been reduced in quality (weaponmaster & valdor outpost quests)

v.1.0.0+86 boulder pathfinding: now death pits are considered as 'obstacle', thus boulder cannot bypass it.

Enjoy!

David

Source

Steam News / 11 October 2021

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