HomeGamesUpdatesPricingMethodology
Steam News19 June 20215y ago

Path 1.0.0+69 is LIVE

Hi all! This is a regular update, addressing some issues in Urtuk, let's summarize it: v.1.0.

Full notes

Full Urtuk: The Desolation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • Balance
  • Gameplay
  • Maps
changedv.1.0.0+63 Epic/Deso difficulties changes: now for player HP, stamina, attack and focus gain the penalties are -10% for epic and -15% for desolation. The healing penalties stay same (-40% for epic and -56% for deso).
changedv.1.0.0+64 Shield ally re-work: now shielding unit will receive 50% of damage (even can be killed!), stamina cost lowered to 40, and 'Shield ally' ability won't end your turn anymore
changedv.1.0.0+67 Shield Ally: reduced DR 50% -> 30%, and increased stamina cost 40->60 focus ability icons gx updates, 'wait', 'undo' icons gx updates
addedv.1.0.0+68 resource icons updates Deathcatcher: added 'Heavy charge' trait for epic/deso difficulties some icons updates
addedWe're hard working on the upcoming free DLC, featuring new faction and a new biome, so stay tunned!
0+67 Shield Ally: reduced DR50%30%0+67 Shield Ally: reduced DR decreased, nerfreduced DR 50% -> 30%, and increased stamina cost4060reduced DR 50% -> 30%, and increased stamina cost increased, buff

Urtuk: The Desolation changes

changedv.1.0.0+63 Epic/Deso difficulties changes: now for player HP, stamina, attack and focus gain the penalties are -10% for epic and -15% for desolation. The healing penalties stay same (-40% for epic and -56% for deso).
changedv.1.0.0+64 Shield ally re-work: now shielding unit will receive 50% of damage (even can be killed!), stamina cost lowered to 40, and 'Shield ally' ability won't end your turn anymore
changedv.1.0.0+67 Shield Ally: reduced DR 50% -> 30%, and increased stamina cost 40->60 focus ability icons gx updates, 'wait', 'undo' icons gx updates
addedv.1.0.0+68 resource icons updates Deathcatcher: added 'Heavy charge' trait for epic/deso difficulties some icons updates
addedWe're hard working on the upcoming free DLC, featuring new faction and a new biome, so stay tunned!

Hi all!

This is a regular update, addressing some issues in Urtuk, let's summarize it:

v.1.0.0+63 Epic/Deso difficulties changes: now for player HP, stamina, attack and focus gain the penalties are -10% for epic and -15% for desolation. The healing penalties stay same (-40% for epic and -56% for deso).

v.1.0.0+64 Shield ally re-work: now shielding unit will receive 50% of damage (even can be killed!), stamina cost lowered to 40, and 'Shield ally' ability won't end your turn anymore

v.1.0.0+65 minor fix (shield ally NPC)

v.1.0.0+66 bugfix (shield ally)

v.1.0.0+67 Shield Ally: reduced DR 50% -> 30%, and increased stamina cost 40->60 focus ability icons gx updates, 'wait', 'undo' icons gx updates

v.1.0.0+68 resource icons updates Deathcatcher: added 'Heavy charge' trait for epic/deso difficulties some icons updates

v.1.0.0+69 Small fix Werebeast axeman icon fix, beasts faction: now you get also human mercs in battles Throwing/flipping a unit onto 'Spiked pillar' will kill it instantly (like barricade) russian loc.updates

We're hard working on the upcoming free DLC, featuring new faction and a new biome, so stay tunned!

David

Source

Steam News / 19 June 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.