HomeGamesUpdatesPricingMethodology
Steam News22 January 20197y ago

Urban Justice - Update 1.0.1.06

Update 1.0.1.06 Patch Notes This is the first update that has been rolled out since release and it addresses some of the issues that were reported to us, and introduces several adjustments into the gameplay based on the

Full notes

Full Urban Justice update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change0 removals
  • Gameplay
  • Balance
changedUpdate 1.0.1.06 Patch NotesThis is the first update that has been rolled out since release and it addresses some of the issues that were reported to us, and introduces several adjustments into the gameplay based on the feedback received.
fixedPatch NotesFixed the issue where enemies would sometimes get stuck on Act 6 * Fixed the issue where enemies would spawn too close to player on Act 7 * Fixed the issue where final boss would sometimes have random name * Fixed the issue where coins would not be granted sometimes * Increased the amount of health gained when picking up food items * Overall player health slightly increased We are looking forward to hearing feedback from you. Thank you, Evil Bunneh Team.

Urban Justice changes

changedThis is the first update that has been rolled out since release and it addresses some of the issues that were reported to us, and introduces several adjustments into the gameplay based on the feedback received.
fixedFixed the issue where enemies would sometimes get stuck on Act 6 * Fixed the issue where enemies would spawn too close to player on Act 7 * Fixed the issue where final boss would sometimes have random name * Fixed the issue where coins would not be granted sometimes * Increased the amount of health gained when picking up food items * Overall player health slightly increased We are looking forward to hearing feedback from you. Thank you, Evil Bunneh Team.

Update 1.0.1.06 Patch Notes

This is the first update that has been rolled out since release and it addresses some of the issues that were reported to us, and introduces several adjustments into the gameplay based on the feedback received.

Patch Notes

  • Fixed the issue where enemies would sometimes get stuck on Act 6 * Fixed the issue where enemies would spawn too close to player on Act 7 * Fixed the issue where final boss would sometimes have random name * Fixed the issue where coins would not be granted sometimes * Increased the amount of health gained when picking up food items * Overall player health slightly increased We are looking forward to hearing feedback from you. Thank you, Evil Bunneh Team.

Source

Steam News / 22 January 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.