Full notes
Full Urban Justice update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Urban Justice changes
Urban Justice Co-op Multiplayer Update - 2.0.1.05 is now live!
Hello everybody! We are very happy to announce that we are introducing a new Co-op Multiplayer mode into the game with this update! Additionally, this update introduces changes to the player controller.
Patch Notes
Co-op Multiplayer game mode added
How To Play menu section updated with 2 player controls
Player controller adjusted to support new functionality
Removed joystick checkbox from menu as it is no longer required
Story Mode expanded to support Co-op dynamic drop in
Skirmish Mode expanded to support 2 player Co-op mode
Expanded HUD graphics and workflow to support new functionality
Enemy AI has been updated to support new game features
New Player Controls
With the introduction of 2 Player Co-op game modes, the controls have been updated to support this new functionality. However, we realize that there is still room for improvement and currently working on granting more control options. Currently the game supports two controllers and two keyboard layouts, the input can be found under the "How to Play" section in the main menu. We are working on proving the options to player to be able to select the desired control model. This will become available with our next update.
Story Mode Co-op
With this update we introduce a dynamic drop in Co-op multiplayer into the Urban Justice story mode. Players will now be able to join in anytime by pressing the Player 2 start button. In story mode the characters are predefined for each act, for both players.
Skirmish Mode Co-op
The Skirmish game mode now fully supports 2 Player Co-op, with all of the characters available. Players can now select "Solo" or "Co-op" when starting a Skirmish game, and select the characters for each player.
What's Next?
As we mentioned before, we are going to focus on developing additional options for player to configure the input models for multiplayer. This will require some additional time and effort on our side.
Feedback
Your feedback is very important to us, please leave your thoughts and concerns on the Forum. Thank you, Evil Bunneh Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
