Full notes
Full Urban Golf: Hot Dog Edition update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
I have applied a few more tweaks to the game's demo ahead of it taking part in the upcoming Next Fest. These have been built on the continued feedback I have received since the demo's launch in December.
Here is a run down of the changes:
Increased the colour saturation in the game to make the graphics more closely match the capsule art design
Only show closest 3 balls on the HUD to prevent it getting cluttered
Change player starting point for Time Attack and 18 Ball game modes to increase variation
Added more balls and targets into Town level to help increase speed / flow of the game
Play sound effect when hitting "No Golf" sign with a golf cart
Thanks for playing
Matt
Source
Changelog.gg summarizes and formats this update. How we read updates.
