Full notes
Full Uragun update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Store
- Balance
Uragun changes
Weekly batch of new fixes and features is here for you, hope you'll stay with us till the release!
Bug fixes:
Fixed bugs causing enemies to stuck in random places
Fixed bugs freezing mission view when one of weapons was still active while entering said menu
Fixed bugs allowing to load level with menu open and stuck
Difficulty selection is now working properly
Other fixes and improvements
New features and improvements:
Steam achievements! Finally something to be achieved
Tutorial intro animation added. Feel how it is like to wake up from a slumber
Corrupted Mech's with upgraded angry visuals
Weapon tiers have better visual coding
Settings menu reskin
New weapons should be easier and more apparent to unlock
You can now adjust menu sliders with controllers
Boss 3 and Boss 4 audio design
Skin unlock condition counters now show correct values
HUD damage fx displays correctly in non standard aspect ratios
Other visual and gameplay improvements and balance
Known issues
HUD damage fx is not properly triggered when below 200HP
Source
Changelog.gg summarizes and formats this update. How we read updates.
