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Steam News14 June 20242y ago

UpGun technical changes 2.0.6.1

Hey ! Thank you all for the reception of the last update ! https://store.steampowered.com/news/app/1575870/view/4182233734644275405 UpGun peaked with 220 concurrent players last week end.

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Full UpGun update

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Repeated intro

Hey ! Thank you all for the reception of the last update !

What changed

3 fixes1 addition2 changes0 removals
  • Store
  • Fixes
  • Gameplay
  • Compatibility
changedhttps://store.steampowered.com/news/app/1575870/view/4182233734644275405
fixedSince I did a lot of work in the last update some issues appeared and were fixed :
changedThe sensibility wasn't set for the first 0.2s after spawning.
fixedThis was fixed the very next day on the beta branch. I took a lot of time to rewrite the save system in cpp in order to access it from the base classes of the game code.
addedI took some time to also add a very requested feature, deck renaming. If you play with decks, you can now rename your decks to easily find them.
fixedOther changes : - Fixed an issue where some players could not access mutators. - Updated the spoutnik collision.

https://store.steampowered.com/news/app/1575870/view/4182233734644275405

UpGun peaked with 220 concurrent players last week end.

Since I did a lot of work in the last update some issues appeared and were fixed :

  • The sensibility wasn't correct when controlling a drone.

  • The sensibility wasn't set for the first 0.2s after spawning.

This was fixed the very next day on the beta branch. I took a lot of time to rewrite the save system in cpp in order to access it from the base classes of the game code.

Since I rewrote the save, your settings have been reset.

I took some time to also add a very requested feature, deck renaming. If you play with decks, you can now rename your decks to easily find them.

Other changes : - Fixed an issue where some players could not access mutators. - Updated the spoutnik collision.

Source

Steam News / 14 June 2024

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