HomeGamesUpdatesPricingMethodology
Steam News27 February 20251y ago

Multiplayer Aim Indicator and Balancing

Hi, I'm back with the first update of 2025! For the next few months I'll be aiming for fortnightly updates as usual, each with a small feature as I work on a big new system behind the scenes.

In this update3

Full notes

Full Up to Par update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions1 change0 removals
  • Gameplay
  • Balance
addedI'm back with the first update of 2025! For the next few months I'll be aiming for fortnightly updates as usual, each with a small feature as I work on a big new system behind the scenes.
changedMore Balance TweaksI'm still listening to your feedback and looking at the data behind the scenes to improve the balance of Up to Par. The course modifiers I'm working on (see below) will be the biggest change, but in the meantime I've decreased the unlock cost of around 1/3 of the shop items, and decreased the unlock scores for all of the course items, some by as much as 3 holes.
addedCourse ModifiersI'm working on a new set of unlockable, consumable items that you can use to modify courses before you play them. You'll earn these over the course of play, and my goal with these is to let you tweak the game in fun and interesting ways that will also help you get towards your next unlocks.
addedCourse ModifiersHere's the roadmap of bugs and features that I'll be addressing next year, and I'm always open to new ideas. Let me know what you'd like to see!

Up to Par changes

addedI'm back with the first update of 2025! For the next few months I'll be aiming for fortnightly updates as usual, each with a small feature as I work on a big new system behind the scenes.
changedI'm still listening to your feedback and looking at the data behind the scenes to improve the balance of Up to Par. The course modifiers I'm working on (see below) will be the biggest change, but in the meantime I've decreased the unlock cost of around 1/3 of the shop items, and decreased the unlock scores for all of the course items, some by as much as 3 holes.
addedI'm working on a new set of unlockable, consumable items that you can use to modify courses before you play them. You'll earn these over the course of play, and my goal with these is to let you tweak the game in fun and interesting ways that will also help you get towards your next unlocks.
addedHere's the roadmap of bugs and features that I'll be addressing next year, and I'm always open to new ideas. Let me know what you'd like to see!

Hi,

I'm back with the first update of 2025! For the next few months I'll be aiming for fortnightly updates as usual, each with a small feature as I work on a big new system behind the scenes.

Aiming Indicator for Online Multiplayer

When anyone on a different computer is aiming, you'll now see this small arrow indicating where they're pointing.

I'm hoping this feature will make online games more fun, because it shows you where your friends are aiming and gives you a much better opportunity to criticize their skills before they even hit the ball! In co-op, this is invaluable information to let you coordinate and work better with your co-op partners.

More Balance Tweaks

I'm still listening to your feedback and looking at the data behind the scenes to improve the balance of Up to Par. The course modifiers I'm working on (see below) will be the biggest change, but in the meantime I've decreased the unlock cost of around 1/3 of the shop items, and decreased the unlock scores for all of the course items, some by as much as 3 holes.

Course Modifiers

I'm working on a new set of unlockable, consumable items that you can use to modify courses before you play them. You'll earn these over the course of play, and my goal with these is to let you tweak the game in fun and interesting ways that will also help you get towards your next unlocks.

This is a big feature that's still early in development, so I don't have much else to share at the moment. However I'll post a small update each fortnight as I get it closer to public testing.

Here's the roadmap of bugs and features that I'll be addressing next year, and I'm always open to new ideas. Let me know what you'd like to see!

Happy Golfing, Philip

Source

Steam News / 27 February 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.