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Steam News7 November 20258mo ago

The well has become... wider?

Hello fellow Well-Dwellers! Unwell has just received a solid injection of new content! Content New interactive models! Including our very own well, which now greets us right at the beginning.

Full notes

Full Unwell update

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What changed

0 fixes9 additions6 changes2 removals
  • Gameplay
  • UI and audio
addedUnwell has just received a solid injection of new content!
addedNew interactive models! Including our very own well, which now greets us right at the beginning. With the new model, the logic of interacting with it has also changed.
addedA new UI element that shows how long you can withstand the grip of the well.
addedNew letters from previous residents of the well!
addedLots of new interactive elements!
addedNew visual effects!

Unwell changes

addedUnwell has just received a solid injection of new content!
addedNew interactive models! Including our very own well, which now greets us right at the beginning. With the new model, the logic of interacting with it has also changed.
addedA new UI element that shows how long you can withstand the grip of the well.
addedNew letters from previous residents of the well!
addedLots of new interactive elements!

Hello fellow Well-Dwellers!

Unwell has just received a solid injection of new content!

Content

  • New interactive models! Including our very own well, which now greets us right at the beginning. With the new model, the logic of interacting with it has also changed.

  • A new UI element that shows how long you can withstand the grip of the well.

  • New letters from previous residents of the well!

  • The protagonist reacts more often and more intensely to what is happening around him. He also comments on it more frequently.

  • Lots of new interactive elements!

  • New visual effects!

Improvements

  • Using items on environmental objects is now easier.

  • More light during the escape from... a certain place.

  • Entering points of interest is now smoother.

  • Improved item pickup detection. Picking up objects should now be easier.

  • Expanded fatigue system. Each weapon now has its own wear level.

  • Expanded attack mechanics. Each weapon now has its own attack charge time.

  • Improved climbing on larger stairs.

  • The structure of levels available in the demo has been expanded and refined.

  • More light directed toward places worth paying attention to.

  • Added the ability to speed up dialogues.

  • Cycles occurring in the well have been balanced.

Bug Fixes

  • Improved item combination logic. Items no longer remain in quick access after being consumed.

  • Improved logic for the protagonist stopping in specific places.

  • The cursor should no longer disappear when it is needed.

  • Improved cursor icon changes when looking at interactive elements.

  • Removed many smaller bugs.

Anaesthetic Discord!

Thank you for standing against the gray with us.

— Head Protégé

Source

Steam News / 7 November 2025

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