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Steam News5 February 20251y ago

✨ Unwell demo Update – Huge Changes and New Features! ✨

What’s happening? Hey Patients! 🖤 It’s time for a fresh dose of Unwell updates! We’ve introduced tons of fixes, improvements, and brand-new mechanics to immerse you even more in the game’s world.

In this update7

Full notes

Full Unwell update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes9 additions9 changes0 removals
  • Gameplay
  • Performance
  • UI and audio
  • Balance
  • Store
  • Maps
addedWhat’s happening?Hey Patients! 🖤 It’s time for a fresh dose of Unwell updates! We’ve introduced tons of fixes, improvements, and brand-new mechanics to immerse you even more in the game’s world. Here’s what’s coming:
changed🔧Fixes and OptimizationsLots of performance optimizations – more fixes are on the way!
changed🔧Fixes and OptimizationsImproved sound design to help you better understand what’s happening around you.
fixed🔧Fixes and OptimizationsSlightly faster weapon wind-up for smoother combat.
fixed🔧Fixes and OptimizationsProtagonist animation overhaul!
changed🔧Fixes and OptimizationsImproved item pickup logic – you can no longer pick up items through walls.

Unwell changes

addedHey Patients! 🖤 It’s time for a fresh dose of Unwell updates! We’ve introduced tons of fixes, improvements, and brand-new mechanics to immerse you even more in the game’s world. Here’s what’s coming:
changedLots of performance optimizations – more fixes are on the way!
changedImproved sound design to help you better understand what’s happening around you.
fixedSlightly faster weapon wind-up for smoother combat.
fixedProtagonist animation overhaul!

What’s happening?

Hey Patients! 🖤 It’s time for a fresh dose of Unwell updates! We’ve introduced tons of fixes, improvements, and brand-new mechanics to immerse you even more in the game’s world. Here’s what’s coming:

🔧Fixes and Optimizations

  • Lots of performance optimizations – more fixes are on the way!

  • Improved sound design to help you better understand what’s happening around you.

  • Slightly faster weapon wind-up for smoother combat.

  • Protagonist animation overhaul!

  • Improved item pickup logic – you can no longer pick up items through walls.

⚔️ Combat and Movement Mechanics

  • Dodge with iFrames – now dodging grants temporary invincibility!

  • New pushback logic – instead of changing the player’s position, it applies a physical force to prevent clipping through walls.

  • New lighter mechanic – don’t keep it lit for too long, or you’ll regret it…

  • Stamina overhaul – movement and dodging are now more strategic.

💡 World and Exploration

  • Complete lighting overhaul – every level now looks more atmospheric.

  • New storage mechanic – too many items? Store them in a desk and come back for them later!

  • The world is becoming more alive – you’ll encounter more than just enemies.

  • Out of bounds fixes – no more accidental map exits.

👻 Hostile Well Dwellers

  • Overhaul of all hostile well dwellers!

  • A new type of enemy! 👀

  • Interactions are now interrupted if you get attacked by an enemy.

  • Hugging well dweller received new physics and logic improvements.

🌌 Dream Sequences & Puzzles

  • Overhauled dream section – now more polished and mysterious.

  • Reworked animations for the level 2 puzzle.

  • Added a tutorial prompt – use the crowbar on the well and see what happens next.

🎥 Cinematics & Interactions

  • Death cutscenes can now be skipped – regain control faster!

  • Model improvements, especially for pickup items.

  • Enhanced interactions in dream sequences.

And this is just the beginning! We’re working hard on even more changes and new features. Thank you for your support and feedback – you’re the best patients we could ever wish for! 🖤

See you in the darkest corners of the well!

Your Anaesthetic Studio Team 🩸🕯️

Join us on Discord!

Steam post image

Thank you for standing against The Gray with us.

— Head Protégé

Source

Steam News / 5 February 2025

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