Full notes
Full Untold Story update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey!
What changed
- Balance
- Gameplay
- Store
- Fixes
- Maps
- Workshop
Untold Story changes
This is Version 1.1.4 of Untold Story. In this update, there is quite a few changes to balance, as well as some smaller content things that'll be listed at the top of the list. Barring any big issues that arise, this will likely be the last update before a larger 1.2 release with more substantial content. I will go into detail about what that entails at a later date.
As for now, here is everything that is new or changed in 1.1.4
-SHOP CHANGE: Can only sell Figures from Lucky Spheres. This is main source of income aside from battles.
-New Object on Butter Flier--select a Music Track you own, and it'll become the default track that plays whenever you enter (If starting from a previous save, it may be a bit wonky until you select a track to play the first time)
-Ensured Geoffrey's Adjustments on enemies can't fail
-Fixed issue in Lava Room of Control Facility where enemies weren't affected by environment
-Control Facility map know shows a visual map of the area (like FoB)
-Slightly buffed the enemies in Control Facility
--Smart Rat and Known Orc can now inflict Poison and Sticky with their attacks
-"Immunity" skill now costs more DScrystals and Energy
-"Opening" skill now hits entire enemy party
-Pierce's "Mega Toss" skill now has 8 Power
-"Homebrew Jug" skill costs less Energy
-Virgil's "Pocket Bomb" now does damage proportional to his level
-Derrick's "Workshop Help" quest now requires 7 Eye Lashes rather than 3
-Most Counterfeits now also have a party wide attack and skill
-"Glass Charm" now reduces Defense and Resolve by 25%
-"Heart's Pulse" skill now only costs 5 Energy
-Changed some reward threshold and items received for Lucky Guess field skill.
-Increased the Defense of many bosses
-Lowered critical rate of most weapons
-Feathered Claymore now reduces Evasion and Dodge to 0
-Wooden Shield now has Energy -2 per turn, Oak Shield is now -3 per turn
-Final Boss now has a new Physical skill that hits entire party and inflicts Heal Block
Source
Changelog.gg summarizes and formats this update. How we read updates.
