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- Untethered
PAX Australia is coming up!
PAX Australia is just a week away! I'm speaking in a panel, I've got a booth, and I'm bringing a special demo, so if you're in Melbourne, come along! Speaking of the demo, I wanted to let you know that I've created an E…
Patch notes - Untethered
Patch Notes - Demo Update v2.3.0
Here's another demo update! The focus of this one is: Upgrades to the Medium TUG MKVI Things have been shuffled around to accommodate a new control panel in the overhead: the Orbital Manoeuvring Panel - which includes a…
Patch notes16 changesFixGameplay - Untethered
Patch Notes - Demo Update v2.2.2
A few final fixes before Space Exploration Fest! Improvements Added an "UNREAD" indicator on the COMMS button in the Command Terminal. Doubled the range at which you can interact with the TUG damage. Fixes Fixed the sle…
Announcement10 changesFixGameplay - Untethered
Patch Notes - Demo Update v2.2.1
Hotfix, sorry! Fixed completely non-functional player terminal. Fixed non-functional volume sliders when in game.
Announcement3 changesFixGameplay - Untethered
Patch Notes - Demo Update v2.2.0
An update focused on long-overdue technical features/improvements... In addition to the following list of changes, I've also done a lot of background refactoring in preparation for future features. Settings There is a b…
Announcement17 changesFixGameplay - Untethered
Patch Notes - Demo Update v2.1.0
I felt the game was stable enough to spend some more time improving some common points of friction in the gameplay, so here we are! Storage UI Upgrade The main focus of this update! It is probably the oldest bit of UI i…
Event16 changesGameplayUI/audio - Untethered
Patch Notes - Demo Update v2.0.5
Improvements Added an EVEN BIGGER "New Element" indicator on construction tabs Removed master alarm sound from fire module Changed repair recipes to exclude Electrical Kits (to save the annoyance of having to go back in…
Announcement8 changesFixGameplay - Untethered
Patch Notes - Demo Update v2.0.4
Improvements Construction tabs now have a little indication when there are new construction elements in the tab. Only the items you are short on are indicated in red in crafting recipes. This is implemented in the const…
Event6 changesFixGameplay





