Repeated intro
Hello, trusty chevaliers!
What changed
0 fixes1 addition2 changes0 removals
addedWith patch 1.00i I am addressing several issues I have gathered from the various gameplay videos and let's plays I found for Unterholz. Thanks go out to everyone playing the game, making videos and sharing their experience. More are still about to come as I approach version 1.01. As always the new version is fully compatible with your savegames.
changed> As of now it could happen, that the ghostly lady does not appear right away after having charged the crystal (completing the alchemistic process). If that happens you can save and reload to make her appear. There will be no progress lost except for the collected score of items. I am currently working on a fix for that as well.
changed1.00i - Fixed an issue with broken barrels - Prevented sword from disappearing during the vermin attack - Several landscape corrections - Placed a few more treasure objects for additional score points across the copse - Fixed the prompt for the ghostly lady - Additional fix to make sure that the smuggler appears in the cave after charging the crystal - Prevented faux pressure plates from counting towards the puzzle solution in the final area of the game (only a few specific plates need to be triggered, the clues to find out which are all in the game) - Inventory will now only open when not viewing the map or selecting a travel destination
Unterholz changes
addedWith patch 1.00i I am addressing several issues I have gathered from the various gameplay videos and let's plays I found for Unterholz. Thanks go out to everyone playing the game, making videos and sharing their experience. More are still about to come as I approach version 1.01. As always the new version is fully compatible with your savegames.
changed> As of now it could happen, that the ghostly lady does not appear right away after having charged the crystal (completing the alchemistic process). If that happens you can save and reload to make her appear. There will be no progress lost except for the collected score of items. I am currently working on a fix for that as well.
changed1.00i - Fixed an issue with broken barrels - Prevented sword from disappearing during the vermin attack - Several landscape corrections - Placed a few more treasure objects for additional score points across the copse - Fixed the prompt for the ghostly lady - Additional fix to make sure that the smuggler appears in the cave after charging the crystal - Prevented faux pressure plates from counting towards the puzzle solution in the final area of the game (only a few specific plates need to be triggered, the clues to find out which are all in the game) - Inventory will now only open when not viewing the map or selecting a travel destination
With patch 1.00i I am addressing several issues I have gathered from the various gameplay videos and let's plays I found for Unterholz. Thanks go out to everyone playing the game, making videos and sharing their experience. More are still about to come as I approach version 1.01. As always the new version is fully compatible with your savegames.
-> As of now it could happen, that the ghostly lady does not appear right away after having charged the crystal (completing the alchemistic process). If that happens you can save and reload to make her appear. There will be no progress lost except for the collected score of items. I am currently working on a fix for that as well.
1.00i - Fixed an issue with broken barrels - Prevented sword from disappearing during the vermin attack - Several landscape corrections - Placed a few more treasure objects for additional score points across the copse - Fixed the prompt for the ghostly lady - Additional fix to make sure that the smuggler appears in the cave after charging the crystal - Prevented faux pressure plates from counting towards the puzzle solution in the final area of the game (only a few specific plates need to be triggered, the clues to find out which are all in the game) - Inventory will now only open when not viewing the map or selecting a travel destination
Kind regards,
The Last Pilot