HomeGamesUpdatesPricingMethodology
Steam News20 November 20241y ago

Patch 1.00i - Release Notes for 20/11/2024

Hello, trusty chevaliers! With patch 1.00i I am addressing several issues I have gathered from the various gameplay videos and let's plays I found for Unterholz.

Full notes

Full Unterholz update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, trusty chevaliers!

What changed

0 fixes1 addition2 changes0 removals
  • Gameplay
  • Fixes
  • Maps
addedWith patch 1.00i I am addressing several issues I have gathered from the various gameplay videos and let's plays I found for Unterholz. Thanks go out to everyone playing the game, making videos and sharing their experience. More are still about to come as I approach version 1.01. As always the new version is fully compatible with your savegames.
changed> As of now it could happen, that the ghostly lady does not appear right away after having charged the crystal (completing the alchemistic process). If that happens you can save and reload to make her appear. There will be no progress lost except for the collected score of items. I am currently working on a fix for that as well.
changed1.00i - Fixed an issue with broken barrels - Prevented sword from disappearing during the vermin attack - Several landscape corrections - Placed a few more treasure objects for additional score points across the copse - Fixed the prompt for the ghostly lady - Additional fix to make sure that the smuggler appears in the cave after charging the crystal - Prevented faux pressure plates from counting towards the puzzle solution in the final area of the game (only a few specific plates need to be triggered, the clues to find out which are all in the game) - Inventory will now only open when not viewing the map or selecting a travel destination

Unterholz changes

addedWith patch 1.00i I am addressing several issues I have gathered from the various gameplay videos and let's plays I found for Unterholz. Thanks go out to everyone playing the game, making videos and sharing their experience. More are still about to come as I approach version 1.01. As always the new version is fully compatible with your savegames.
changed> As of now it could happen, that the ghostly lady does not appear right away after having charged the crystal (completing the alchemistic process). If that happens you can save and reload to make her appear. There will be no progress lost except for the collected score of items. I am currently working on a fix for that as well.
changed1.00i - Fixed an issue with broken barrels - Prevented sword from disappearing during the vermin attack - Several landscape corrections - Placed a few more treasure objects for additional score points across the copse - Fixed the prompt for the ghostly lady - Additional fix to make sure that the smuggler appears in the cave after charging the crystal - Prevented faux pressure plates from counting towards the puzzle solution in the final area of the game (only a few specific plates need to be triggered, the clues to find out which are all in the game) - Inventory will now only open when not viewing the map or selecting a travel destination

With patch 1.00i I am addressing several issues I have gathered from the various gameplay videos and let's plays I found for Unterholz. Thanks go out to everyone playing the game, making videos and sharing their experience. More are still about to come as I approach version 1.01. As always the new version is fully compatible with your savegames.

-> As of now it could happen, that the ghostly lady does not appear right away after having charged the crystal (completing the alchemistic process). If that happens you can save and reload to make her appear. There will be no progress lost except for the collected score of items. I am currently working on a fix for that as well.

1.00i - Fixed an issue with broken barrels - Prevented sword from disappearing during the vermin attack - Several landscape corrections - Placed a few more treasure objects for additional score points across the copse - Fixed the prompt for the ghostly lady - Additional fix to make sure that the smuggler appears in the cave after charging the crystal - Prevented faux pressure plates from counting towards the puzzle solution in the final area of the game (only a few specific plates need to be triggered, the clues to find out which are all in the game) - Inventory will now only open when not viewing the map or selecting a travel destination

Kind regards,

The Last Pilot

Source

Steam News / 20 November 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.