Unsolved Stories Development Version 4.1.0.0 Update
Unsolved Stories | Devlog v4.1.0 Hello Unsolved Stories community! We are excited to announce the release of Devlog v4.1.0.
Full notes
Full Unsolved Stories update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions4 changes0 removals
Gameplay
Performance
Maps
Server
changedWe are excited to announce the release of Devlog v4.1.0. We are currently entering a critical "countdown" phase; the core gameplay mechanics are rapidly taking shape, and you will soon see the world come to life in the way we envisioned. We sincerely thank everyone who continues to support our journey.
changedConsistent Progress As demonstrated in our development tracking, our commitment to daily updates remains unwavering. We are pushing forward every single day to ensure the project's stability and growth.
addedExpanding the World With this update, we have significantly expanded the explorable areas of the map. We have also initiated the transitions beyond the key bridge zones, opening up new pathways for exploration. Note: As we work through a vast ~50km project area, some regions may currently appear as "work-in-progress" zones. These areas are being populated and detailed on a daily basis as we move toward completion.
addedAtmosphere & Immersion To further enrich the city's character, we have added three new radio stations:
addedAdditionally, we have introduced an extra camera angle for vehicle interactions, providing a more versatile perspective while navigating the streets.
changedTechnical Evolution We have successfully migrated the project to the final, stable version of the Unreal Engine 5 framework. This is a major milestone that ensures a more stable performance and brings us closer to the final production stage.
Unsolved Stories changes
changedWe are excited to announce the release of Devlog v4.1.0. We are currently entering a critical "countdown" phase; the core gameplay mechanics are rapidly taking shape, and you will soon see the world come to life in the way we envisioned. We sincerely thank everyone who continues to support our journey.
changedConsistent Progress As demonstrated in our development tracking, our commitment to daily updates remains unwavering. We are pushing forward every single day to ensure the project's stability and growth.
addedExpanding the World With this update, we have significantly expanded the explorable areas of the map. We have also initiated the transitions beyond the key bridge zones, opening up new pathways for exploration. Note: As we work through a vast ~50km project area, some regions may currently appear as "work-in-progress" zones. These areas are being populated and detailed on a daily basis as we move toward completion.
addedAtmosphere & Immersion To further enrich the city's character, we have added three new radio stations:
addedAdditionally, we have introduced an extra camera angle for vehicle interactions, providing a more versatile perspective while navigating the streets.
Unsolved Stories | Devlog v4.1.0
Hello Unsolved Stories community!
We are excited to announce the release of Devlog v4.1.0. We are currently entering a critical "countdown" phase; the core gameplay mechanics are rapidly taking shape, and you will soon see the world come to life in the way we envisioned. We sincerely thank everyone who continues to support our journey.
Consistent Progress As demonstrated in our development tracking, our commitment to daily updates remains unwavering. We are pushing forward every single day to ensure the project's stability and growth.
Expanding the World With this update, we have significantly expanded the explorable areas of the map. We have also initiated the transitions beyond the key bridge zones, opening up new pathways for exploration. Note: As we work through a vast ~50km project area, some regions may currently appear as "work-in-progress" zones. These areas are being populated and detailed on a daily basis as we move toward completion.
Atmosphere & Immersion To further enrich the city's character, we have added three new radio stations:
Mosasic Groove
Titan Ridge
Kinetic Core
Additionally, we have introduced an extra camera angle for vehicle interactions, providing a more versatile perspective while navigating the streets.
Technical Evolution We have successfully migrated the project to the final, stable version of the Unreal Engine 5 framework. This is a major milestone that ensures a more stable performance and brings us closer to the final production stage.
We have also integrated DLSS Frame Generator 6x to enhance fluidity. Note: Since this feature requires significant hardware power, we recommend using the 4x Frame Generator mode if you experience any input latency or stuttering.
Thank you for your continued patience and for trusting our vision. We are building this world for you, one day at a time.
Have questions? Share them with us in the Discussions section!