Unsolved Stories
Steam News 26 May 202511mo ago

Unsolved Stories Development Version 1.3 Update

Hello everyone, We're continuing with rapid daily updates! Today, we're releasing version 1.3. In this version, you can now see some of the buildings and street objects in Area 4 of the map. Development Version 1.3 Scre…

Update log

Full Unsolved Stories update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello everyone,

Extracted changes

0 fixes0 additions4 changes0 removals
  • Maps
  • Server
changedIn this version, you can now see some of the buildings and street objects in Area 4 of the map.
changedThis version also introduces a local server, allowing you to join the map with your friends.
changedPlease note: The game's full servers will be activated once a significant portion of the map is completed.
changedFinally, a reminder: The game currently requires hardware from the Nvidia RTX 4000 series (like the RTX 4060) and Nvidia RTX 5000 series (like the RTX 5060). We plan to transition the game's rendering engine to real-time path tracing within a few weeks. These systems currently function on RTX 4000 and 5000 series RTX cards. Remember, in the current version, you can only see a small area, approximately 1-2% of the map. We plan to present a much larger and more detailed region by the end of next month, and we're working hard to show as much content as possible each week, or even more frequently.

We're continuing with rapid daily updates! Today, we're releasing version 1.3.

In this version, you can now see some of the buildings and street objects in Area 4 of the map.

Development Version 1.3 Screenshot 1

Development Version 1.3 Screenshot 2

Development Version 1.3 Screenshot 3

Development Version 1.3 Screenshot 4

This version also introduces a local server, allowing you to join the map with your friends.

Please note: The game's full servers will be activated once a significant portion of the map is completed.

Finally, a reminder: The game currently requires hardware from the Nvidia RTX 4000 series (like the RTX 4060) and Nvidia RTX 5000 series (like the RTX 5060). We plan to transition the game's rendering engine to real-time path tracing within a few weeks. These systems currently function on RTX 4000 and 5000 series RTX cards. Remember, in the current version, you can only see a small area, approximately 1-2% of the map. We plan to present a much larger and more detailed region by the end of next month, and we're working hard to show as much content as possible each week, or even more frequently.

If you want to contact us ; You can reach us from support@madhoundgames.com Our team will be back as soon as possible. Thank you to everyone for your support! http://madhoundgames.com/

Source

Steam News / 26 May 2025

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