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Full Unruly Ghouls update
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Hey everyone! We have released an open beta for an upcoming Unruly Ghouls major content update. This update completely overhauls Unruly Ghouls and adds new levels, power ups, a new ghoul and other features. We are looking for feedback on the new direction and the updated content and features. You can opt into the beta by selecting Unruly Ghouls in your Steam list > right click > select properties > select betas > select openbeta from the drop down. Note you may have to restart steam to download the update. Here is a work in progress changelist for the update, enjoy! UNRULY GHOULS - CURSE OF THE NETHERGHOULS CONTENT PACK HIGHLIGHTS * New Map "Ghoul Yard" * New Map "Netherrealm" * New Ghoul "Kid Bruiser" - a tanky ghoul that fires two minions at once per attack * New Spectral Orb "Time Orb" power up * New Spectral Orb "Bomb Orb" power up * New Post Game UI that shows what you have unlocked if you have unlocked something * New entry map with a level select UI * New Trophy System * New Win State, finish wave 24 to win the game and unlock the gold trophy TWEAKS * Oculus Touch support for steam users * Added a pointer to the blaster in any post game state, this helps with entering your initials after a battle * Boss Ghouls now drop a bunch of uber loot to repair wards, hearts and to set you up for the next wave * Modified some font colors to read in all maps * New High Score sequence shows your score BUG FIXES! * Fixed a bug that would cause ghouls to get stuck into a state where they could not attack * Fixed a bug that affected ghouls attack rate sometimes being longer then it should be BALANCE CHANGES! * Increased drop rate of epic purple spectral orbs by 8.33 % * Increased drop rate of rare orange spectral orbs by 8.33% * Completely re-coded spawning system and rebalanced all spawn waves to be more interesting and faster paced * Reworked "King Bruiser" Tier 2 and Tier 3 boss fights * Increased default projectile speed of the blaster * Greatly Increased the speed orbs are vacuumed * Increased the speed that ghouls are vacuumed * Ghouls now attack immediately after they spawn to increase the pace of the game after wave start * Rebalanced all Ghoul attack and minion speeds * Ghouls attack rate dynamically changes throughout the game to give bursts of intense action
What changed
- Compatibility
Source
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