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Steam News5 November 20169y ago

New Update: Features, Polishes and Bug fixees

Hey all you ghoul getters, A new update is live for Unruly Ghouls. This update brings some new features, polishes and bug fixes. You can check out some of the additions in the video below and patch notes are below that.

Full notes

Full Unruly Ghouls update

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Repeated intro

Hey all you ghoul getters, A new update is live for Unruly Ghouls. This update brings some new features, polishes and bug fixes. You can check out some of the additions in the video below and patch notes are below that. Happy ghoul blasting! https://www.youtube.com/watch?v=u9DaZiDWb2I Feature Additions:

What changed

2 fixes4 additions5 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedHey all you ghoul getters, A new update is live for Unruly Ghouls. This update brings some new features, polishes and bug fixes. You can check out some of the additions in the video below and patch notes are below that. Happy ghoul blasting! https://www.youtube.com/watch?v=u9DaZiDWb2I Feature Additions:
addedNew Feature: Vacuums can now suck up spectral orb power ups
addedNew Feature: Cloaked ghouls now have skulls that can still be damaged. When a ghoul cloaks, a skull is still visible and can be hit, this lets you have a greater challenge when a ghoul is cloaked but you still have a way to damage it.
changedTweaks and balance changes:
changedIncreased Common Power Up Value from 1 to 2 and increased Rare Power Up from 3 to 4, this will grant uber and repair power ups more often.
changedMoved side wards back and inward a bit, this helps from cheap ghosts attack when they attack too close to the side wards giving the player more time to react
Common Power Up Value12Common Power Up Value increased, buffCommon Power Up Value from 1 to 2 and increased Rare Power Up34Common Power Up Value from 1 to 2 and increased Rare Power Up increased, buff

Unruly Ghouls changes

addedHey all you ghoul getters, A new update is live for Unruly Ghouls. This update brings some new features, polishes and bug fixes. You can check out some of the additions in the video below and patch notes are below that. Happy ghoul blasting! https://www.youtube.com/watch?v=u9DaZiDWb2I Feature Additions:
addedNew Feature: Vacuums can now suck up spectral orb power ups
addedNew Feature: Cloaked ghouls now have skulls that can still be damaged. When a ghoul cloaks, a skull is still visible and can be hit, this lets you have a greater challenge when a ghoul is cloaked but you still have a way to damage it.
changedTweaks and balance changes:
changedIncreased Common Power Up Value from 1 to 2 and increased Rare Power Up from 3 to 4, this will grant uber and repair power ups more often.
  • New Feature: Vacuums can now suck up spectral orb power ups

  • New Feature: Cloaked ghouls now have skulls that can still be damaged. When a ghoul cloaks, a skull is still visible and can be hit, this lets you have a greater challenge when a ghoul is cloaked but you still have a way to damage it.

Tweaks and balance changes:

  • Increased Common Power Up Value from 1 to 2 and increased Rare Power Up from 3 to 4, this will grant uber and repair power ups more often.

  • Moved side wards back and inward a bit, this helps from cheap ghosts attack when they attack too close to the side wards giving the player more time to react

  • Added a satisfying "pop" sound when pulling in a power up or a ghoul. Sped up vacuum speed of ghouls overall so they are always sucked up faster

  • Tweaked Orb Trail effect after shooting it or sucking it up with the vacuum to be more like a trail

  • Adjusted balance on waves 11-15

Bug Fixes:

  • Fixed Heart HUD meshes blocking vacuum traces on ghouls and orbs

  • Fixed bug where purple cloaker ghost would not attack if woke up from being stunned in some cases

Source

Steam News / 5 November 2016

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