What changed
1 fix0 additions0 changes0 removals
fixedfixed "moonwalkbug" that inverted movement direction added weapons revised item descriptions rebalanced item stat values added range UI to equipment stat blocks added description UI to equipment stat blocks equipment text now grays out if stat value 0 equipment text now with description made distinctive Fight border graphic for player and enemy made Fight green swirl clockwise for Player Firststrike made Fight red swirl counter-clockwise for Enemy Firststrike refactored equipment scripts and UI added Range to stat blocks added quality of life to actively move Player Menu UI out of way during Fight changed font to improve legibility added Throwing Stone knockback added animated emotes added new boss for level 1
Unparalleled: Zero changes
fixedfixed "moonwalkbug" that inverted movement direction added weapons revised item descriptions rebalanced item stat values added range UI to equipment stat blocks added description UI to equipment stat blocks equipment text now grays out if stat value 0 equipment text now with description made distinctive Fight border graphic for player and enemy made Fight green swirl clockwise for Player Firststrike made Fight red swirl counter-clockwise for Enemy Firststrike refactored equipment scripts and UI added Range to stat blocks added quality of life to actively move Player Menu UI out of way during Fight changed font to improve legibility added Throwing Stone knockback added animated emotes added new boss for level 1
fixed "moonwalkbug" that inverted movement direction added weapons revised item descriptions rebalanced item stat values added range UI to equipment stat blocks added description UI to equipment stat blocks equipment text now grays out if stat value 0 equipment text now with description made distinctive Fight border graphic for player and enemy made Fight green swirl clockwise for Player Firststrike made Fight red swirl counter-clockwise for Enemy Firststrike refactored equipment scripts and UI added Range to stat blocks added quality of life to actively move Player Menu UI out of way during Fight changed font to improve legibility added Throwing Stone knockback added animated emotes added new boss for level 1