Full notes
Full Unparalleled: Zero update
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What changed
- Balance
- Gameplay
- Fixes
- UI and audio
parallaxing
xp balance
helper popup timing
enemy turn now has a small wait delay
speed balance
fixed enemies all moving when its not their turn
fixed everything setting on fire when picking up multi-pass
helper for timed hits
left shift now run button for keyboard
animated active label
players can no longer jump thru the floor and die
visual polish
changed default controller layout
added Shack object
upon pick up, Actions are automatically added to loadout
added more popups to explain stuff
Source
Changelog.gg summarizes and formats this update. How we read updates.
