Full notes
Full Unoffensible update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Unoffensible changes
New version of demo 0.2.6.
The spectator camera now has a few presets.
3rd person (left/right)
1st person (no roll, stabilized, down)
Top Down
Hand follow (left/right)
The audio now scales up in volume when the player is bigger. Before the falloff would just be based on the distance, but it seemed something at arm distance should still be audible.
This has resulted in every sound needing to be re-calibrated. And it might require a few more iterations.
Turret range is now only shown while hovering over the top tower. With lots of units it was hard to see who's range was connected to each circle. Now you only see the range of the hovered tower.
Source
Changelog.gg summarizes and formats this update. How we read updates.
