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Steam News1 October 20196y ago

Unknightly's Overarching Story and Objectives

Hello everyone! It's been a few weeks of intensive work and I wanted to give you all an update on progress being made. First off - we intended to have the village level playable by today.

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Hello everyone!

What changed

0 fixes0 additions1 change0 removals
  • Compatibility
changedBeta testers can expect a invite to play-test and provide feedback on the story and objectives system shortly.

Unknightly changes

changedBeta testers can expect a invite to play-test and provide feedback on the story and objectives system shortly.

It's been a few weeks of intensive work and I wanted to give you all an update on progress being made.

First off - we intended to have the village level playable by today. However as we were building the level we noticed that in order to build a less linear and more open level design we needed strengthen an aspect of Unknightly that has been lacking - we needed an overarching story to help guide players through the levels and give them a sense of purpose.

It is for this reason that we have decided to include a story and objective system as part of the 1.0 (full) release. As a result we will be delaying the expected release date by a few weeks.

As for the current state of development - the core narrative has been written and the objective system has been mostly development. Effort is currently being invested in baking the story into the existing levels. As a result we have put in some work into expanding the existing levels to adapt them to the story requirements which has made some levels noticeably less linear!

Beta testers can expect a invite to play-test and provide feedback on the story and objectives system shortly.

Hopefully you will appreciate these additions, even though they come at the cost of a slight delay in schedule.

Source

Steam News / 1 October 2019

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