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Steam News17 April 20262mo ago

Released 0.9.35

Added auto-destroy by rarity for Module Vault. Selected rarities can now be destroyed automatically when opening the vault, and the setting is available both on the Settings page and in the vault itself.

Full notes

Full Universe Exploration update

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What changed

3 fixes1 addition1 change0 removals
  • Gameplay
  • Store
  • Fixes
addedAdded auto-destroy by rarity for Module Vault. Selected rarities can now be destroyed automatically when opening the vault, and the setting is available both on the Settings page and in the vault itself.
changedThe purchase interface on the Temporal Residue page now supports direct numeric input.
fixedFixed an issue where in some rare cases the modules could be failed to destroy.
fixedFixed an issue where fleet counts would be reset to zero when constructing ships during an Unstable Rift battle.
fixedFixed an issue where fleet counts could be duplicated upon completion of an Unstable Rift.

Universe Exploration changes

addedAdded auto-destroy by rarity for Module Vault. Selected rarities can now be destroyed automatically when opening the vault, and the setting is available both on the Settings page and in the vault itself.
changedThe purchase interface on the Temporal Residue page now supports direct numeric input.
fixedFixed an issue where in some rare cases the modules could be failed to destroy.
fixedFixed an issue where fleet counts would be reset to zero when constructing ships during an Unstable Rift battle.
fixedFixed an issue where fleet counts could be duplicated upon completion of an Unstable Rift.
  • Added auto-destroy by rarity for Module Vault. Selected rarities can now be destroyed automatically when opening the vault, and the setting is available both on the Settings page and in the vault itself.

  • The purchase interface on the Temporal Residue page now supports direct numeric input.

  • Fixed an issue where in some rare cases the modules could be failed to destroy.

  • Fixed an issue where fleet counts would be reset to zero when constructing ships during an Unstable Rift battle.

  • Fixed an issue where fleet counts could be duplicated upon completion of an Unstable Rift.

Source

Steam News / 17 April 2026

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