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Latest Universe Exploration updates
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- Universe Exploration
Released 0.9.35
Added auto-destroy by rarity for Module Vault. Selected rarities can now be destroyed automatically when opening the vault, and the setting is available both on the Settings page and in the vault itself. The purchase in…
Announcement5 changesFixGameplay - Universe Exploration
Released 0.9.32
The countdown interface of the Unstable Rift now shows how many campaigns have been completed. Fixed an issue where very large ship count could cause the game to halt.
Announcement2 changesFixUI/audio - Universe Exploration
Released 0.9.31
Fixed an issue where Auto Rift could stop progressing when running in a browser. Fixed an issue where Deadly Rift battles were incorrectly labeled as Mission in the damage stats history. Added a numeric input mode to Fl…
Announcement3 changesFixBalance - Universe Exploration
Released 0.9.29
Implemented Auto Unstable Rift Campaigns. When sufficient antimatter is available and eligible star systems remain, Auto Unstable Rift Campaigns can automatically rotate between star system battles. Auto Rift Campaigns…
Event2 changesFix - Universe Exploration
Released 0.9.28
Added an enemy clearance progress bar for Deadly Rifts. Improved the display of large numerical values in loot rooms.
Announcement2 changesGameplay - Universe Exploration
Released 0.9.26
The first Epic module obtained each day is now guaranteed to be Flawless quality or higher.\\nIf you have already acquired an Epic module earlier today before this update, your next Epic module will be guaranteed to mee…
Announcement - Universe Exploration
Released 0.9.24
The scouted Deadly Rift enemies will now be marked with a green rectangle. Epic modules now have a small chance to roll Perfect affixes directly. The bonus effect from affix “Salvage Rigs” is doubled for this mechanic.…
Announcement3 changesFixGameplay - Universe Exploration
Released 0.9.23
Fixed an issue that could cause Plasma, Antimatter, or Energy to be incorrectly reset to zero when loading the game.
Announcement1 changeFix - Universe Exploration
Released 0.9.22
(Beta) Added a virtual joystick for Deadly Rifts on mobile devices. The joystick can be activated anywhere on the maze map, and the repeat rate can be adjusted in the settings. - Added a new Deadly Rift control: double-…
Announcement1 changeCompatibility - Universe Exploration
Released 0.9.21
Balance adjustment: increased the Module Vault capacity progression to 30 / 50 / 70. - The map of Deadly Rift will be fully revealed after defeating all enemies.
Announcement1 changeMaps - Universe Exploration
Released 0.9.20
You can now lock modules. Locked modules will be excluded in batch destroy. Note: you can still destroy locked modules individually. - The fleet will be moved to a tapped point in Deadly Rift when there is an open route…
Announcement1 changeGameplay - Universe Exploration
Released 0.9.19
It is now possible to consume Temporal Residue to extend the module vault. - The maximum fleet name length has been increased to 28 characters. - Fixed an issue where some rewards gained from Deadly Rift wasn't applied…
Announcement1 changeFix - Universe Exploration
Released 0.9.14
Added the Deadly Rift, which becomes accessible after completing an Unstable Rift. Deadly Rifts offer increased module and resource acquisition potential. See the in-game Deadly Rift page for detailed rules and mechanic…
Announcement1 changeFix - Universe Exploration
Released 0.9.12
Fixed an issue where the module could be forever lost if the web page was refreshed immediately after claiming a module. - Increased the Unstable Rift daily item drop cap to 20.
Store1 changeFix - Universe Exploration
Released 0.9.11
Increased the Unstable Rift daily item drop cap to 19, and it will increase by 1 each day until reaching 20. - Fixed an issue where the affix "Eirene Echo" would not take effect after combat ended.
Store1 changeFix - Universe Exploration
Released 0.9.8
Fixed an issue where Aegis of Aion: Sovereign Domain, when activated alongside certain modules, could cause ships to survive unexpectedly.
Announcement1 changeFix

