Full notes
Full UNITED COMMAND ® update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
This week's update had a focus on visuals with many aesthetic improvements to the first map.
Steam post image Steam post image Steam post image On a technical front we have introduced post processing effect layers to compliment new lighting setups that will allow variations in time of day in future maps.
The options screen has new options to control these new post processing effects including Bloom and Ambient Occlusion which should significantly improve visuals for most players.
This update has laid the groundwork for visual improvements to the other maps.
Source
Changelog.gg summarizes and formats this update. How we read updates.
