Full notes
Full Unit Down update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
Ok, ok. I see you. Some minor changes:
Difficulty settings have been completely overhauled.
All boss battles and enemy scaling has been rebalanced, again.
You now get more credits at the end of your un-successful runs.
Visual representations have been revamped to guide new players better.
Fixed a bug that randomly made the shield powerup pointless.
Made upgrade chips feel more impactful.
Thank you all for your support! This may be the last major change to the game, as I will be focusing my attention on the next installment of the game!
Ya'll stay proper!
Source
Changelog.gg summarizes and formats this update. How we read updates.
