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Steam News7 March 20224y ago

Softlocks? Nah.

Some important fixes have come to Unit Down! Overall Difficulty and enemy scaling have been overhauled, resulting in a much smoother time. Your upgrade chips now have much more influence over your build.

Full notes

Full Unit Down update

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What changed

0 fixes2 additions4 changes2 removals
  • Gameplay
  • Balance
changedOverall Difficulty and enemy scaling have been overhauled, resulting in a much smoother time.
addedYour upgrade chips now have much more influence over your build.
removedBoss drones no longer randomly gain health when hit with a Crit. (Yeah what's up with that?)
changedBoss battles are now significantly more balanced, with lower health pools and scaling.
changedMore upgrade space is unlocked by beating captains (bosses) rather than unlocking over time (difficulty meter)
addedCreated a "return to base" reminder when starting for new players that don't like tutorials.

Some important fixes have come to Unit Down!

  • Overall Difficulty and enemy scaling have been overhauled, resulting in a much smoother time.

  • Your upgrade chips now have much more influence over your build.

  • Boss drones no longer randomly gain health when hit with a Crit. (Yeah what's up with that?)

  • Boss battles are now significantly more balanced, with lower health pools and scaling.

  • More upgrade space is unlocked by beating captains (bosses) rather than unlocking over time (difficulty meter)

  • Created a "return to base" reminder when starting for new players that don't like tutorials.

  • Bosses "damaged" state (half/quarter health explosions) now scale correctly with later bosses.

  • You can no longer softlock your game by missing Earth with your laser... the laser hits every time now, I promise.

Thanks for supporting Unit Down and if you have any further suggestions, please feel free to comment!

Source

Steam News / 7 March 2022

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