Full notes
Full Unification update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Store
Unification changes
Added Map yellow quest markers, showing the farthest unexplored room in each branch
Adjusted map player/spawn/end markers
Added physical spawn purple cube object to match map spawn marker
Added floor textures distinct from walls, improving player orientation clarity
Items/Upgrades/Money state is preserved upon entering a level, and restored upon resetting/respawning in a level
Added Jacquard quips when entering a level with a shop, entering the shop room, and breaking the shop crate
Source
Changelog.gg summarizes and formats this update. How we read updates.
