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Steam News2 November 20232y ago

Climbing Rotation Overhaul and Cosmic Biome Redesigns

Climbing implemented vertical climbing rotation in 0G added offsets and rotation to simulated hands when rotating while climbing to open up the arms more prevented accidental repeated hand reswapping while climbing adde

Full notes

Full Unification update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes9 additions8 changes3 removals
  • Gameplay
  • Events
  • UI and audio
  • Performance
  • Fixes
  • Maps
addedadded offsets and rotation to simulated hands when rotating while climbing to open up the arms more
addedadded smoothing to hands after climbing release
removedremoved airborne requirement for climbing
addedadded power wheel gravity toggle section in tutorial, replacing the original automatic 0G tutorial
changedEvent Horizon Tower Redesign
addedadded ladder rungs and cooling fans to event horizon tower

Unification changes

addedadded offsets and rotation to simulated hands when rotating while climbing to open up the arms more
addedadded smoothing to hands after climbing release
removedremoved airborne requirement for climbing
addedadded power wheel gravity toggle section in tutorial, replacing the original automatic 0G tutorial
changedEvent Horizon Tower Redesign

Climbing

  • implemented vertical climbing rotation in 0G

  • added offsets and rotation to simulated hands when rotating while climbing to open up the arms more

  • prevented accidental repeated hand reswapping while climbing

  • added smoothing to hands after climbing release

  • removed airborne requirement for climbing

Power Wheel Tutorial

  • added power wheel gravity toggle section in tutorial, replacing the original automatic 0G tutorial

Event Horizon Tower Redesign

  • added ladder rungs and cooling fans to event horizon tower

  • added pull and trigger sound to event horizon tower plunger

  • redesigned event horizon tower architecture

  • updated model for control rod to twin-tipped spiral spear

Core Collapse Redesign

  • aligned the control rod array to the player spawn position in core collapse

  • updated event horizon debris model

  • added core collapse trigger sound

  • adjusted pitch, spatial blend, doppler level of black hole hum during collapse

  • enlarged black hole after triggering collapse

  • added special orange debris ring during collapse

Visual Clarity

  • added HDR toggle to visuals menu

  • added MSAA level to visuals menu

  • removed 1080p limit to game rendering, now matches screen resolution

  • removed framerate from visuals menu, always matches screen

Fixes

  • fixed crush not activating on capsule

  • fixed trap blocks not consistently being grappleable

  • laser blast hit ring effect now follows the colliding body

  • made crush trap more visually distinct color

  • allowed map to use scroll wheel

  • fixed incomplete swapping behavior when dropping an item while swapping to it

Source

Steam News / 2 November 2023

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