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Steam News2 October 20187y ago

Big Update 10/2/2018

**************************************************************************************** Patch notes - Multiple Bugs fixes **************************************************************************************** -Lighti

Full notes

Full UNHALLOWED: THE CABIN update

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What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changed*************************************************************************************** Patch notes - Multiple Bugs fixes **************************************************************************************** -Lighting update - There are differences with lighting between the Vive and Occulus HMD so we kept putting on each headset and adjusted the lighting in our levels until they looked pretty darn close. -New spooks and scares - Couple more hoots and a few more spooky boi’s. Watch out. -Main menu update - We added a forest with some mist instead of a blank area. -Items now snap to belt for better organization. Before you could just pile all items in one spot and it was difficult to get to items so we made snapping for items. Now it will groups keys, bullets and other repeat objects together for easier management. -Once you’ve stepped off the dock, the player can return to the boat and leave whenever you like. There are different endings based on how far you’ve progressed in the game. -Monster mechanics and AI update (even scarier than before) -Cabin interior gets creepier each time the player returns to the cabin. We want the feeling and atmosphere to get creepier as the game goes on. -Some of the keys and chests have been placed in new locations. If you have previously played we have changed it up a bit to keep you on your toes. -The forest has newly added content - Before it was just a regular ole forest. Now it’s home to some other mysterious things. Some curious stuff hidden out there and another puzzle with a new item! -Tree meshes/textures have been updated -Books have been updated with new hints and lore. Easier to read. -Option to skip can now be accessed by pressing the pause button during the opening cut scene Let us know if you would like to see more update. Thanks For Playing Visit us www.treefort.me Reddit: r/allthevr

UNHALLOWED: THE CABIN changes

changed*************************************************************************************** Patch notes - Multiple Bugs fixes **************************************************************************************** -Lighting update - There are differences with lighting between the Vive and Occulus HMD so we kept putting on each headset and adjusted the lighting in our levels until they looked pretty darn close. -New spooks and scares - Couple more hoots and a few more spooky boi’s. Watch out. -Main menu update - We added a forest with some mist instead of a blank area. -Items now snap to belt for better organization. Before you could just pile all items in one spot and it was difficult to get to items so we made snapping for items. Now it will groups keys, bullets and other repeat objects together for easier management. -Once you’ve stepped off the dock, the player can return to the boat and leave whenever you like. There are different endings based on how far you’ve progressed in the game. -Monster mechanics and AI update (even scarier than before) -Cabin interior gets creepier each time the player returns to the cabin. We want the feeling and atmosphere to get creepier as the game goes on. -Some of the keys and chests have been placed in new locations. If you have previously played we have changed it up a bit to keep you on your toes. -The forest has newly added content - Before it was just a regular ole forest. Now it’s home to some other mysterious things. Some curious stuff hidden out there and another puzzle with a new item! -Tree meshes/textures have been updated -Books have been updated with new hints and lore. Easier to read. -Option to skip can now be accessed by pressing the pause button during the opening cut scene Let us know if you would like to see more update. Thanks For Playing Visit us www.treefort.me Reddit: r/allthevr

**************************************************************************************** Patch notes - Multiple Bugs fixes **************************************************************************************** -Lighting update - There are differences with lighting between the Vive and Occulus HMD so we kept putting on each headset and adjusted the lighting in our levels until they looked pretty darn close. -New spooks and scares - Couple more hoots and a few more spooky boi’s. Watch out. -Main menu update - We added a forest with some mist instead of a blank area. -Items now snap to belt for better organization. Before you could just pile all items in one spot and it was difficult to get to items so we made snapping for items. Now it will groups keys, bullets and other repeat objects together for easier management. -Once you’ve stepped off the dock, the player can return to the boat and leave whenever you like. There are different endings based on how far you’ve progressed in the game. -Monster mechanics and AI update (even scarier than before) -Cabin interior gets creepier each time the player returns to the cabin. We want the feeling and atmosphere to get creepier as the game goes on. -Some of the keys and chests have been placed in new locations. If you have previously played we have changed it up a bit to keep you on your toes. -The forest has newly added content - Before it was just a regular ole forest. Now it’s home to some other mysterious things. Some curious stuff hidden out there and another puzzle with a new item! -Tree meshes/textures have been updated -Books have been updated with new hints and lore. Easier to read. -Option to skip can now be accessed by pressing the pause button during the opening cut scene Let us know if you would like to see more update. Thanks For Playing Visit us www.treefort.me Reddit: r/allthevr

Source

Steam News / 2 October 2018

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