Full notes
Full Unformed 破妄 update
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What changed
- UI and audio
- Gameplay
- Maps
- Performance
Unformed 破妄 changes
Dear all players:
After staying up for days, we made Users' Interfaces in our game much more player-friendly and reliable. That's the reason that we've been a little bit quite these days, and we are sorry for that. However, we read and talk about every single feedback from you and fix corresponding problems. Hope you can still stick with us.
Patch Note V0.11: - fixed plenty of problems with stuck UI
now UI hints support custom key settings
completed translation of English texts in game
added some basic tutorial based on default key settings
fixed collider issues in scene (mostly in Sewer stage)
improved the animation of Odachi's parry, now its hitbox and effective time is much clearer
Following plan: - keep balancing & improving the animations of players and weapons
balance the performance of enemies and bosses
improving feedback of attack (long-term task)
improving stage design, add some depth of field and perspective (long-term task)
We are also developing our new stage Abandoned Palace. We will publish some images/video about it at a proper time. Thanks for your waiting!
30/04/2020 Bones Studio
Source
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