Full notes
Full Unferat update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Added unique animation for skeletons and zombies when summoned. - Skeletons spawn point changed. Now the undead are created not close to the sorcerer, but in front of him. - Added new units - Night Watchers. They will patrol the area at night if the village has enough resources. - Once again, the camera algorithms have been changed. The viewing angles are improved and the camera controls are more responsive and smoother. - Reworked ghost armor model, spellbook icon, attack animation and spell-related effects. Ghost equipment now has a more brutal and sinister look. - Fixed a bug that caused the summoned equipment to disappear when changing clothes in the wardrobe. - The poison is now the faster it deals damage to the victim, the greater its concentration in the body. - The maximum value of poison in cauldrons with food can no longer be raised above 666 points. - Added German localization to the game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
