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Steam News22 January 20251y ago

Patch 1.7.26 Rebalances Haven's supplies and knowledge points

We’ve further expanded the training area this week. It is now very close to being finished. So close that we are starting to phase out the old tutorial.

Full notes

Full Unexplored 2: The Wayfarer's Legacy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions1 change0 removals
  • Gameplay
  • Balance
  • Maps
addedWe’ve further expanded the training area this week. It is now very close to being finished. So close that we are starting to phase out the old tutorial. New players are now recommended to use the training area over the tutorial available from the menu.
fixedOn top of that, we also addressed some balance issues. The rate at which Haven restocks supplies has been diminished a little, and there are new gameplay difficulty settings that allow you fine-tune the available stocks even further. Knowledge points are collected a little slower, and the number of points needed to buy a rumor now depends on the distance of the site to Haven. To compensate you should be able to find more fragmented notes while traveling.
addedGameplay Changes - Adds messages to explain the auto camera and camera presets when you start a run in the tutorial. - The sparring master directs your attention to the camera. - Expands the combat section of the training area to include dagger throwing and camera presets. - The training area in Haven is now the preferred way of learning the game. New players are alerted to this by a message popping up when they want to play the tutorial. Soon the old tutorial will be phased out entirely. - Adds a warning when you try to leave the temple if you never interacted with the tutorial material. - Trainers in Haven acknowledge when you have completed your training. - Adds and improves tutorial messages when you are camping for the first time in the prologue. - Haven starts with less gear and trinkets in stock. But a new gameplay option allows you to start a world with the previous amount of stocks. - Reduces the rate at which Haven restocks its supplies. Adds a gameplay option to reduce that rate even further. - The costs of buying leads with knowledge points varies based on the distance of the site and the distance of the region. With nearby rumors being cheaper than they were before. - Reduces the knowledge value of commonly found books, maps, and scrolls. - Increases the chance you can find some fragmented notes in abandoned camps.
changedBug Fixes - When you leave the training area with a tutorial item visibly equipped they stay floating about in the level. - If you check the box not to repeat a specific gameplay warning, it doesn’t stay checked for other warnings.

Unexplored 2: The Wayfarer's Legacy changes

addedWe’ve further expanded the training area this week. It is now very close to being finished. So close that we are starting to phase out the old tutorial. New players are now recommended to use the training area over the tutorial available from the menu.
fixedOn top of that, we also addressed some balance issues. The rate at which Haven restocks supplies has been diminished a little, and there are new gameplay difficulty settings that allow you fine-tune the available stocks even further. Knowledge points are collected a little slower, and the number of points needed to buy a rumor now depends on the distance of the site to Haven. To compensate you should be able to find more fragmented notes while traveling.
addedGameplay Changes - Adds messages to explain the auto camera and camera presets when you start a run in the tutorial. - The sparring master directs your attention to the camera. - Expands the combat section of the training area to include dagger throwing and camera presets. - The training area in Haven is now the preferred way of learning the game. New players are alerted to this by a message popping up when they want to play the tutorial. Soon the old tutorial will be phased out entirely. - Adds a warning when you try to leave the temple if you never interacted with the tutorial material. - Trainers in Haven acknowledge when you have completed your training. - Adds and improves tutorial messages when you are camping for the first time in the prologue. - Haven starts with less gear and trinkets in stock. But a new gameplay option allows you to start a world with the previous amount of stocks. - Reduces the rate at which Haven restocks its supplies. Adds a gameplay option to reduce that rate even further. - The costs of buying leads with knowledge points varies based on the distance of the site and the distance of the region. With nearby rumors being cheaper than they were before. - Reduces the knowledge value of commonly found books, maps, and scrolls. - Increases the chance you can find some fragmented notes in abandoned camps.
changedBug Fixes - When you leave the training area with a tutorial item visibly equipped they stay floating about in the level. - If you check the box not to repeat a specific gameplay warning, it doesn’t stay checked for other warnings.

We’ve further expanded the training area this week. It is now very close to being finished. So close that we are starting to phase out the old tutorial. New players are now recommended to use the training area over the tutorial available from the menu.

On top of that, we also addressed some balance issues. The rate at which Haven restocks supplies has been diminished a little, and there are new gameplay difficulty settings that allow you fine-tune the available stocks even further. Knowledge points are collected a little slower, and the number of points needed to buy a rumor now depends on the distance of the site to Haven. To compensate you should be able to find more fragmented notes while traveling.

Gameplay Changes - Adds messages to explain the auto camera and camera presets when you start a run in the tutorial. - The sparring master directs your attention to the camera. - Expands the combat section of the training area to include dagger throwing and camera presets. - The training area in Haven is now the preferred way of learning the game. New players are alerted to this by a message popping up when they want to play the tutorial. Soon the old tutorial will be phased out entirely. - Adds a warning when you try to leave the temple if you never interacted with the tutorial material. - Trainers in Haven acknowledge when you have completed your training. - Adds and improves tutorial messages when you are camping for the first time in the prologue. - Haven starts with less gear and trinkets in stock. But a new gameplay option allows you to start a world with the previous amount of stocks. - Reduces the rate at which Haven restocks its supplies. Adds a gameplay option to reduce that rate even further. - The costs of buying leads with knowledge points varies based on the distance of the site and the distance of the region. With nearby rumors being cheaper than they were before. - Reduces the knowledge value of commonly found books, maps, and scrolls. - Increases the chance you can find some fragmented notes in abandoned camps.

Bug Fixes - When you leave the training area with a tutorial item visibly equipped they stay floating about in the level. - If you check the box not to repeat a specific gameplay warning, it doesn’t stay checked for other warnings.

Source

Steam News / 22 January 2025

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