Full notes
Full Undertaker update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Balance
- Performance
- Fixes
- UI and audio
Undertaker – Dev Update #5
Hey everyone, it's been a bit since the last update so here's what we've been working on.
Level Design & World
Currently working on two new biomes.
Added new level visual effects and hazards.
Completed the transition between two major areas.
Gameplay & Dev
Added new melee and ranged weapons.
Updated the spell book visuals.
Rebalanced several weapons.
Improved various materials across the game.
Added LODs to enemy meshes for better performance.
Fixed Japanese font support.
Improved low-end scalability settings.
Better water footstep sounds.
That's it for this one. Thanks for following the development and supporting Undertaker, see you next time!
-Dobrx and the Split Signal Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
