In this update13
Full notes
Full UnderMine update
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What changed
- Gameplay
- UI and audio
- Balance
- Store
- Fixes
- Performance
UnderMine changes
Features:
Camilla, Second Disciplinarian and WHIP
Welcome to WHIP peasant! Camilla has occupied Arkanos’ empty library and has a new motivational strategy. The Worker’s Helpful Incentive Program, or WHIP for short, is a daily run mode. Each day Camilla will present you with a random set of hexes, items, and a familiar. Your job is to run either Undermine or Othermine and score the highest score you can. Your best run will be placed on a daily leaderboard against other players. See if you can score the highest!
Log
There is now a log in the journal that stores information about recent runs. See past runs in both Undermine and Othermine. See what their seed was, how much gold was collected, which enemies were defeated, and in the case of WHIP, how high a score was achieved.
Familiar Styles
Each familiar now has an alternate style that can be toggled at a magic mirror in Griswold’s room. Familiar styles can be unlocked by scoring over 100,000 points and completing a WHIP run with a particular familiar.
Canary - Golden Nugget Chaos Spawn - Stoneforge Discord Djinn - Whispered Wish Eidolon - Cruel Spectre Firebird - Furious Black Lesser Demon - Stygian Grip Nikko - Great Demon Monkey Phoenix - Bird of Paradise Spirit - Barrel Aged Sylph - Angelic Charm Thunderbird - Rolling Storm Murderous Queen - Hand of the Queen Pale Likeness - Crystal Skull
New Items:
Familiars
Pale Likeness - A familiar that is unlocked after defeating Din. The Pale Likeness tends to do more harm than good.
Murderous Queen - A familiar unlocked by defeating the Plunder King in the Bog. The Murderous Queen attacks enemies with poison projectiles and spawns powerful healing blessings called Drops of Honey.
Relics
Orion’s Sword - Temporarily increase damage when attacked
Golden Axe - Spent gold is turned into bonus damage
Twin Axe - Gain a second pickaxe
Tortoise Shield - Slows enemy projectiles
Box of Holding - Pilfer shop items are instantly restocked
Magnetized Ore - Teleport enemies next to bombs
Lucky Nugget - Enemies drop gold when critically hit
Bounty Contract - Adds a bounty to a random enemy
Javelin - Damage of a thrown pickaxe increases as it travels further
Potions
Stoneforge Broth - Gain a legendary relic
Curses
Earthquakes - Stalactites drop from the ceiling
Heat Wave - Enemies become hot to the touch
Hexes
Amnesia - All your relics are destroyed after defeating a boss
Starvation - Penance heals, but food and healing potions no longer drop
Nemesis - Become prey
Stasis - Items are tapped in crystal
Blasphemy - Altars are reversed
Accursed - All shop items are cursed
Balance Changes:
Large Ember and Phoenix’s Radiance now ignite torches and cook food
Selt’s Egg now spawns 2 larvae with 100% accuracy and faster projectiles
Selt’s Egg now spawns larvae faster
Plunder King’s collider size has been reduced, his poison splat duration reduced, and his minion cap lowered
Galoshes now protect against electrified water in addition to oil and poison
Tsar Bomba now spawns 2 bombs instead of 1
Bramble Vest has been renamed to Blade Mail and now repeatedly returns damage after being hit
Mirror Shield now retains the melee reflect from Grimhilde’s Mirror
Arachnophobia now sets the spider’s health to 1 and delays its behavior on spawn
Dead Man’s Switch now fires slower arrows with less accuracy
Branding Bombs now condemn faster and no longer damage the player. Instead they apply a single level of the Brittleness curse
Ursa Major now lasts 100s instead of 120s
Ursa Major now has a maximum health increase of 400
Waking light now fires from the furthest torch from the peasant
Ostiophobia now triggers 50% of the time instead of 100%
Ostiophobia can no longer spawn skeletons in the boss room
Hay Fever now takes longer to activate
Hay Fever now has more delay between plant attacks
Tariffs now increase costs by 1.5x instead of 2x
Poison Mushroom now grants max health back when it is removed
Mutation now procs 40% of the time instead of 50%
Lunchbox now drops a piece of food when picked up
Sequence Breaker can now warp the peasant to inaccessible areas when combined with a source of throw piercing
Shop food can now be poisoned
Secretion Wurms have had their per-room cap lowered
Knight’s and Archer’s Pendants now give at least +1 damage
Chakram now ignites when traveling over fire
Frostbite now reduces all healing to 1 instead of removing healing altogether
Adventurer’s Peril now increases incoming damage by 10X instead of setting the peasant’s health to 1
Bug Fixes:
Fixed graphic tiling issues in the entrance to Ponzu’s boss fight
Fixed an issue with Ponzu’s bubble splash attack that prevented it from dealing damage
Major improvements to Vorpal Blade’s hit detection and facing lock at high attack speeds
Vorpal Blade is now better behaved when nullified
Fixed a small reflection problem on the walls in the Cavern
Tus no longer accepts credit
Tus no longer queues his actions, allowing you to donate to him twice with clever timing tricks
Familiar tooltip now highlights the third ability if the familiar is level 3
Cursed Jars are now affected by Midas Potion and Kiss of the Succubus
Rabbit Gloves now make all items in the shop free until an item is purchased
Salamander’s Wrath and Venomous now only proc off of physical damage to avoid a “death loop”
Gecko Blast more reliably gathers items and hopefully won’t cause them to clip through the floor any more
Circinus now works in the first room of each zone
Master Pickaxe beams no longer “double tap” bombs, causing them to launch backwards
Fixed a minor graphical error when moving into a room with Firebats
Bog arrow traps no longer scale their health in Othermine
Black Credit Card is no longer allowed on the relic altar
Fixed an issue where the portal to the final room would not spawn if Seer was killed too quickly
Fixed an issue that caused the invisible door blockers to not spawn correctly in doorways that had been opened with a bomb blast
Noori’s portals are now more visible if spawned behind him
Sweaty Palms and Fingers no longer queue damage events to keep procing after the damage has stopped
Ara will now block curses before Doll does
Blessing, Curse, and Hex audio now only play a single instance to avoid a volume increase
Fixed a graphical issue that would cause your pickaxe’s trail to continue to render across the screen when transitioning rooms
Fixed some exit issues with Core encounters
Fixed an issue that could cause Penance to not show as “discovered” in the Journal
Selt can no longer pick up bombs after dying
Black Rabbit chest game has been fixed to no longer leave floating locked chains if you pull the lever that destroys the chests
Caustic Vial now detonates even if the enemy was killed in one attack
Fixed some numeric font consistencies across different languages
Fixed a display issue that could cause your windowed resolution to get stuck at 1x1
Other Changes:
Bosses now appear on every run. The summoning stone can still be obtained by defeating all bosses on a single run.
The run seed is now displayed on pause menu and the game over screen
All constellation relics now mention that they are temporary
Red Hot Nuggets now has a visual effect applied to gold
Spatial Sickness now uses the unified warp effect
Tus now has a pet
Many changes have been made to how random events occur. Most things now obey the run seed, making runs far more deterministic.
The shortcut between the Dungeon and Halls is now permanent if the player opens it
You can no longer pickup potions while drinking
Nether can now be crafted at the Gatekeeper by default, no longer requires a blueprint
Tent now restores the player to full health and is no longer considered a heal
Large enemies will fall into pits less often
Removed proc audio from Mushroom
Removed proc audio from Sagitta
Removed the delay between peeping a skeleton and it dropping treasure
Reduced the amount of decimals displayed on the stats tooltip
When Sho’Guul runs out of legendary relics he will offer Hot Crossed Buns
Rook and Bish Fish should spawn less frequently
Large Ember, Phoenix’s Radiance, and Immolate have had their visual effect changed to better indicate their radius
Resurrection now has audio
Craftsmanship and Sewing Kit will no longer drop if the goldsack has been fully upgraded (unless they have never been discovered)
Source
Changelog.gg summarizes and formats this update. How we read updates.
