Full notes
Full Underground Security Inc update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Events
- Maps
A new update to the demo, mostly aimed at polishing some ui-elements, as well as the tutorial / on-boarding for new players
Gameplay Changes:
The sacrifice to draw a minion mechanic, holding minions from turn to turn and starting obelisk is committed from the tutorial and instead is unlocked as "mementos" after completing the tutorial run
All "core" buildings and Arcane Altar have been reworked and only apply their buffs to mechanical and magical buildings
New Forge (Forge of Slime, Flame, Arcana and Blood) buildings apply buffs to deployed (and sometimes summoned minions)
Minor rebalancing for some tomes and events
Reworked tutorial cards
UI changes:
New game models for some heroes + minions
Updated building descriptions + tooltips to be more concise
Selecting night bonus options does not require players returning to the map (less waiting for animation)
Added transition animations
Bug Fixes:
UI bug where deck-counters do not display correctly
Tooltips appearing off-screen in preview in main menu
Shadow mage no longer copies negative conditions
Bug where librarian ability resets upon loading save
Source
Changelog.gg summarizes and formats this update. How we read updates.
