Full notes
Full Under The Floor update
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What changed
- Events
- UI and audio
- Gameplay
- Balance
- Fixes
Get ready to shiver… This update introduces new paranormal events, gameplay improvements, and numerous fixes to make the horror experience even more intense.
🔔 New Features & Enhancements
Haunting statue: it now emits a sound whenever it moves—keep your eyes open and your ears sharper.
Dynamic footsteps: footstep sounds now change when the player walks on concrete for deeper immersion.
- Brighter atmosphereoverall brightness has been slightly increased while maintaining the oppressive mood.
Look further down: the player can now tilt the camera lower to inspect every dark corner.
Two new paranormal events: unexpected supernatural occurrences will keep you on edge.
⚠️ Gameplay Adjustments
Unpredictable hunts: both the waiting time and the duration of hunts are now randomized.
Limited interactions: equipment can no longer be used while interacting with an in-game object.
Improved flashlight: it now recharges faster during the day.
- Enhanced Ouija boardcompletely reworked to better understand the player’s questions.
🕯️ Additional Content
A new warning message now informs players that sleeping will no longer be possible after a certain day…
New objective: complete a special task to obtain the Whispering Key, which unlocks the mysterious basement door.
🛠️ Fixes
- Lamps during huntsfixed an issue where some lamps remained on during a hunt.
- Exterior environment clippingresolved a clipping issue in outdoor scenery.
- Ending scene audiofixed a sound issue during the final scene.
- Translation errorsseveral translation mistakes have been corrected.
- Death scene audiofixed an audio bug in the death scene.
…and many more secrets waiting to be discovered 👀
Source
Changelog.gg summarizes and formats this update. How we read updates.
