Full notes
Full Under a Desert Sun: Seekers of the Cursed Vessel update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone,
What changed
- Compatibility
- Gameplay
Quick heads-up about how builds will be handled going forward for Under a Desert Sun.
I’m moving toward a clear separation between the public Demo and the active Beta / Early Access builds.
Right now, the demo classes aren’t entirely complete anymore, but unfinished content can’t be reached during normal play. As development ramps up, maintaining both a special demo build and a fast-moving beta build is becoming increasingly difficult.
What’s going to change:
The public demo will receive one final cleanup and polish pass, then be locked as a stable demo build.
The demo will return to normal progression rules — meaning you won’t be able to access all class cards or most skills anymore like during Next Fest.
The Beta / Early Access builds will continue independently, with ongoing changes, new content, balance tweaks, and unfinished systems.
For Next Fest, it made sense to let players reach most skills quickly. For a long-term public demo, however, that approach no longer represents the intended experience.
The goal is simple:
The demo becomes a polished, representative slice of the game.
Early Access is where active development, iteration, and experimentation happen.
Once the final demo build is live, it will be clearly separated from the beta/EA branch so expectations are transparent.
As always, thanks a lot for playing, testing, and sharing feedback — it genuinely helps shape the game.
If you want to follow development or give feedback:
Steam page:
Under a Desert Sun Seekers of the Cursed Vessel
Discord:
Source
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