Full notes
Full Undead Horde 2: Necropolis update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- UI and audio
- Performance
Undead Horde 2: Necropolis changes
Undead Horde 2: Necropolis is now exiting Early Access. The game includes all the planned and unplanned features we aimed to incorporate. Much of the content added during the Early Access period emerged from the EA process itself. Our most sincere gratitude goes to all the players who began playing early!
Here's a pair of pictures from the very beginning to this point.
We started with a rough draft of Necropolis in Dec 2021...
...and ended up with a glorious Necropolis in March 2023!
What's next then? We'll be still monitoring your feedback and we will fix any problems which might arise quickly. You can reach us in the Steam discussions or on discord here: http://discord.gg/10tons
At some point there'll be a larger update which may or may not include new features (this depends on whether we encounter some needs which can be addressed effectively).
And here's the 1.0 change list.
Opened up NG+ dimensions after 2
Added Mac support
Added the rest of the localizations
Updated Main Menu with new boxshot and layout
Added player highlight option
Fixed chickens not attacking buildings correctly
Fixed missing secret in desert
Fixed level cap bug
Fixed Support unit casting leveling
Increased cooldown for Heart of Helob
Skeleton Bard's attack speed boosts now lasts as long as the damage boost
Made summoned spiders stronger in Dimension 2+
Reduced xp from monsters in dimensions 2+
Fixed Battle Angel monsterpedia entry
Fixed bug to update shop items localizations when changing language
Fixed unit building upgrade info localization bug
Crash fix in Necrodome
Source
Changelog.gg summarizes and formats this update. How we read updates.
