Full notes
Full Undead Horde 2: Necropolis update
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What changed
- Performance
- UI and audio
Undead Horde 2: Necropolis changes
Mac OS users have been suffering from a rendering issue in the citadel area, caused by an OpenGL shader bug. Patch 1.0.5 is fixing this, along with a few other tweaks.
Fixed stonebarracks OpenGL render bug - Added small minimum time for trying raise on button press to make hold action more clear - Fixed 'Power Elixir' and 'Race for the Relic' quests getting stuck at times - Fixed sound engine issues - Fixed Draugr Sword icon overflow - Added missing effect gfx
Source
Changelog.gg summarizes and formats this update. How we read updates.
