In this update3
Full notes
Full Undead Development update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Fixes
Undead Development changes
Hey everyone, smaller update than usual. I wanted to go ahead and roll out some of the changes I was working on. This update mostly adds new tracer effects to weapons with some other small changes. I saw this request from a number of users who felt it would improve gunplay and aiming. I look at all feedback and bug reports, so please let me know if you run into issues!
Update v.91
New bullet tracer effects
Most weapons have been given new bullet tracer effects.
New
Added loading text to level select board.
Added body fall sound to zombies.
Added UI sounds.
Added option to delete saved data in menus.
Added tooltip to base selection in day levels.
Fixes
Fixed mesh flickering on the white fence.
Fixed zombie walk sound effects.
It should no longer be possible to die in the home base.
Fixed grab interaction with the claymore.
Fixed bug that allowed guns to be shot when paused.
Source
Changelog.gg summarizes and formats this update. How we read updates.
