In this update2
Full notes
Full Undead City update
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What changed
- Gameplay
- UI and audio
- Maps
- Fixes
- Performance
Undead City changes
0.0.50
Initial Release
0.0.51
Improvements for frame times for a smoother experience.
- Added localization support for the following languagesTurkish, Japanese, Simplified Chinese, Russian, Spanish, French, Brazilian Portuguese, Korean, German.
Fixed a bug where the supply package falls off the map.
Fixed a bug where prison doors interaction doesn't prompt.
Increased the number of runner zombies.
Reduced loot search time by half.
Fixed a bug with death zombies becoming invisible.
Improved door mechanics (doors can now open two ways, and interaction prompts have been added).
Fixed an invisible wall in the prison.
Fixed an issue with prison windows seeing underground.
Intro is now skippable.
Fixed a bug where causing zombies to not cull and tanking the FPS.
Reduced flickering issues caused by occlusion culling.
And overall minor improvements.
Source
Changelog.gg summarizes and formats this update. How we read updates.
