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Steam News28 March 20251y ago

Update 1.3 is now LIVE!

Hey everyone! After a few weeks of beta testing, we are happy to announce that version 1.3 is now live for everyone. Thank you all so much for the feedback! 🟣Version 1.

In this update2

Full notes

Full Undead Citadel update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

1 fix2 additions6 changes0 removals
  • Compatibility
  • Gameplay
  • Performance
  • UI and audio
  • Store
changedAfter a few weeks of beta testing, we are happy to announce that version 1.3 is now live for everyone. Thank you all so much for the feedback!
fixed🟣Version 1.3 Patch NotesBug Fixes: Resolved several issues to ensure smoother gameplay.
changed🟣Version 1.3 Patch NotesOptimized Framerate: Shaders now prewarm in multiple configurations, reducing on-the-fly creation during gameplay.
changed🟣Version 1.3 Patch NotesMemory & Lightning: Improved memory management for lightmaps and boosted overall lighting system performance.
added🟣Version 1.3 Patch NotesNew Quality Setting: In addition to the previous high and low options, a medium quality level is now available, offering a balanced experience for players seeking an optimal mix of visual fidelity and performance.
changed🆕New Community-Requested OptionsRefined Input Mapping: Experience more intuitive controls with updated mapping.

Undead Citadel changes

changedAfter a few weeks of beta testing, we are happy to announce that version 1.3 is now live for everyone. Thank you all so much for the feedback!
fixedBug Fixes: Resolved several issues to ensure smoother gameplay.
changedOptimized Framerate: Shaders now prewarm in multiple configurations, reducing on-the-fly creation during gameplay.
changedMemory & Lightning: Improved memory management for lightmaps and boosted overall lighting system performance.
addedNew Quality Setting: In addition to the previous high and low options, a medium quality level is now available, offering a balanced experience for players seeking an optimal mix of visual fidelity and performance.

After a few weeks of beta testing, we are happy to announce that version 1.3 is now live for everyone. Thank you all so much for the feedback!

🟣Version 1.3 Patch Notes

  • Bug FixesResolved several issues to ensure smoother gameplay.
  • Optimized Framerate: Shaders now prewarm in multiple configurations, reducing on-the-fly creation during gameplay.

  • Memory & LightningImproved memory management for lightmaps and boosted overall lighting system performance.
  • New Quality SettingIn addition to the previous high and low options, a medium quality level is now available, offering a balanced experience for players seeking an optimal mix of visual fidelity and performance.

🆕New Community-Requested Options

  • Refined Input MappingExperience more intuitive controls with updated mapping.
  • Enhanced Stick ResponsivenessAdjusted dead zone settings for better analog stick precision.
  • Quick Level RestartAdded a dedicated button for fast and easy level resets, in addition to the checkpoint loading feature.
  • Customizable Control Layout: Now includes a dominant hand setting, allowing you to choose your preferred dominant hand for a more personalized gaming experience.

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https://store.steampowered.com/app/819190/Undead_Citadel/

Source

Steam News / 28 March 2025

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