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Full Unbroken: The Awakening update
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What changed
- Fixes
- UI and audio
Unbroken: The Awakening changes
Dear Travellers.
The Early Access journey is taking a bit longer than expected, but the finish line is on the horizon and closer than ever. I'm happy to announce that the pre 1.0 UtA build qualified for the official Polish booth at PAX West Seattle 2026! So the best way to check out the 1.0. Release Candidate is to try it out at the show. And if no critical issues are found, 1.0. should drop either during PAX or 1-2 weeks after the show concludes. TLDR: UtA 1.0 = September 2026. Hope to see you there! Will post more news closer to the show. For now, the Polish booth number is 925.
Over the last months, feedback was coming in slowly but surely and thanks to it, A LOT of bugs got fixed and/or addressed. Huge shoutout and thanks goes out to M.D.M.86. , Tommygun, Sinth , Cris Rolan. Now it is just a matter of fine tuning related materials: creating a 1.0. trailer, steam trading cards and similar. Recently made a new keyart, which you can see on the announcement graphic.
As for the update itself: this is going to be the biggest one yet! It's really going to be huge. To name a few of the goodies in store: New endings, new levels, new tunes, new enemies, new achievements, new systems and huge amount of bugfixes and polish to existing content. The game got a bit bigger than initially planned whilst in other areas it got smaller. For example, the original 3 planned endings got bumped up to 9! Whereas localization sadly had to take a backseat: planned German/French/Italian translations will have to take a backseat due to sales underperforming in those regions. Of course, I will gladly pick this back up, if there is a high enough demand.
Stay vigilant fellow Unbroken, the Feast of the Moon is almost nigh.
Thanks for tuning and till the next one!
Mike
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