Update log
Full Unbroken: The Awakening update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- Balance
- Maps
Greetings, fellow Unbroken!
Releasing a smaller update today, with a nice dose of tweaks, polish, and new content. Let's jump into it!
2 new combos added: splasher and counter
New female dancer (5 variations) with dedicated animation added to up-down dancefloor levels
Fixed burn resin placement animations
Fixed exhale smoke scaling
Added a smaller second smoke exhale particle
Fixed the enemy melee double weapon in the asylum
Added resin ignite animation particles
Fixed mine pickup icon size
Asylum added destructible lamps
Details added to gfx resin spliff
Details added to the market area genesis war mem tutorial
Splahser added to the central station
Updown dancefloor fixed table start physical bug block weapon
Superkickable barrel damage update to guarantee one-hit kill on up to Enforcer tough-type enemies
Updated railview terrace bandits material, normal map, and emission
Added updated final track var to dreamcatcher fight by Rene Moini and Thomas Haustein
Details added to war memory tutorial market, debris, flying papers, interior breakenter light improvement, steam sewer, ivy walls
Thank you for your support, and have a nice day!
~Unbroken: The Awakening Team
Source
